Advanced match analysis
HardxGodx vs THLMNK
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 3626
- Duration
- 17:49
- Patch
- 19.17020
- Played
- · 20 hours ago
Winner
HardxGodx
Poseidon · Elo 1928 +19
17:49
Match length
Defeated
THLMNK
Odin · Elo 1945 -19
47.6% win probability
Pre-match · THLMNK favored · Upset
win probability 52.4%
Key momentsIn match order
HardxGodx
Poseidon · Blue- EAPM
- 77.1
- Favorite unit
- Hippeus 66 fielded
- Largest army
- 98
- First expansion
- —
Age path
HermesClassical · Research start 3:28
DionysusHeroic · Est. start 14:58
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling25 wall build events
Market economy200 total resource volume
Large army production98 military units
No post-game awards
THLMNK
Odin · Red- EAPM
- 55.9
- Favorite unit
- Raiding Cavalry 101 fielded
- Largest army
- 122
- First expansion
- —
Age path
FreyjaClassical · Research start 2:50
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling21 wall build events
Market economy400 total resource volume
Large army production122 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 600 total volume›
HardxGodx
Bought
No buys
Sold
Total player market volume200
THLMNK
Bought
Sold
Total player market volume400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.