Replay-derived match flow, timings, and composition.

Advanced match analysis

Most Wanted vs Zync

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
13332
Duration
20:27
Patch
19.17020
Played
· 20 hours ago
Valley Of Kings map preview
MapValley Of Kings
Defeated
Most Wanted Susanoo · Elo 1543 -11
20:27 Match length
Winner
Zync Demeter · Elo 1683 +11
30.9% win probability Pre-match · Zync favored win probability 69.1%
Key momentsIn match order
Fastest Classical
3:40* Most Wanted Minakatatomi · estimated
First pressure
4:09 Most Wanted Stable Japanese
First extra TC
4:28 Zync Town Center
Armory timing
11:56 Most Wanted Armory
Market timing
12:44 Zync Market
Fastest Heroic
14:41* Most Wanted Raijin · estimated
Fortress timing
15:27 Zync Fortress

Most Wanted

Susanoo · Blue
Loss 1543 -11
EAPM
40.8
Favorite unit
Yumi Archer
34 fielded
Largest army
119
First expansion
16:52
Age path
MinakatatomiClassical · Research start 2:40
RaijinHeroic · Est. start 13:26
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production119 military units
No post-game awards

Zync

Demeter · Red
Win 1683 +11
EAPM
77.7
Favorite unit
Hoplite
72 fielded
Largest army
223
First expansion
4:28
Age path
PanClassical · Research start 3:05
HestiaHeroic · Est. start 13:44
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling11 wall build events
Market economy200 total resource volume
Large army production223 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 200 total volume

Most Wanted

Bought

No buys

Sold

No sells

Total player market volume0

Zync

Bought

No buys

Sold

Wood200
Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Most Wanted

Army · 119

Units

Yumi Archer34
Samurai24
Shinobi20
Naginata Rider13
Bushi10
Wanyudo9
Onna Musha3
Raiju3
Kitsune2
Daimyo1
Buildings 11 types
House16
Farm8
Watermill7
Dojo5
Mining Camp Japanese5
Shrine Japanese4
Guardhouse3
Armory1
Stable Japanese1
Temple1
Town Center1
God powers 6 invoked
Kusanagi4
Shrine Of The Hunt1
Thunder Burst1

Zync

Army · 223

Units

Hoplite72
Toxotes53
Hypaspist39
Peltast34
Hamadryad12
Lykaon Villager6
Iolaus3
Orpheus3
Icarus1
Buildings 12 types
House35
Farm17
Military Academy12
Storehouse11
Wall11
Archery Range6
Granary4
Temple3
Armory1
Fortress1
Market1
Town Center1
God powers 3 invoked
Arcadian Meadow1
Communal Hearth1
Wither1