Replay-derived match flow, timings, and composition.

Advanced match analysis

kd4542 + Iezelkill vs Yekindit + yvesmarieaudinet

Queue
Ranked 2v2 Supremacy
Map
Megalopolis
Map Seed
24409
Duration
10:25
Patch
19.17020
Played
· 20 hours ago
Megalopolis map preview
MapMegalopolis
Defeat Team Elo 1066
kd4542 Kronos · Elo 1076 -12
Iezelkill Zeus · Elo 1057 -11
10:25 Match length
Victory Team Elo 1188
Yekindit Isis · Elo 1303 +7
yvesmarieaudinet Huitzilopochtli · Elo 1072 +16
33.1% win probability Pre-match · Yekindit + yvesmarieaudinet favored win probability 66.9%
Key momentsIn match order
Fastest Classical
2:41* kd4542 Prometheus · estimated
First pressure
4:08 yvesmarieaudinet Warrior Priest trained
First extra TC
5:43 Yekindit Town Center
Armory timing
6:34 yvesmarieaudinet Armory
Market timing
7:02 Iezelkill Market

kd4542

Kronos · Blue · Team 1
Loss 1076 -12
EAPM
44.6
Favorite unit
Murmillo
25 fielded
Largest army
36
First expansion
9:55
Age path
PrometheusClassical · Est. start 1:41
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards

Yekindit

Isis · Red · Team 2
Win 1303 +7
EAPM
29.3
Favorite unit
Axeman
9 fielded
Largest army
14
First expansion
5:43
Age path
AnubisClassical · Est. start 4:02
NephthysHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards

Iezelkill

Zeus · Yellow · Team 1
Loss 1057 -11
EAPM
22.7
Favorite unit
Hoplite
13 fielded
Largest army
15
First expansion
—
Age path
AthenaClassical · Research start 3:29
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

yvesmarieaudinet

Huitzilopochtli · Green · Team 2
Win 1072 +16
EAPM
20.3
Favorite unit
Tequihua Archer
14 fielded
Largest army
23
First expansion
6:08
Age path
PatecatlClassical · Est. start 4:15
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

kd4542

Army · 36

Units

Murmillo25
Turma7
Oracle4
Buildings 8 types
Manor7
Wall5
Military Barracks3
Counter Barracks2
Armory1
Economic Guild1
Temple1
Town Center1
God powers 6 invoked
Valor6

Yekindit

Army · 14

Units

Axeman9
Spearman5
Buildings 13 types
House8
Obelisk8
Barracks4
Armory3
Granary3
Mining Camp2
Wall2
Lumber Camp1
Market1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers 2 invoked
Prosperity2

Iezelkill

Army · 15

Units

Hoplite13
Heracles1
Jason1
Buildings 6 types
House5
Granary2
Military Academy2
Temple2
Market1
Storehouse1
God powers None invoked

No god powers recorded.

yvesmarieaudinet

Army · 23

Units

Tequihua Archer14
Warrior Priest8
Tlamanih Spearman1
Buildings 6 types
House9
Calpulli7
Armory1
Temple1
Town Center1
War Hut1
God powers None invoked

No god powers recorded.