Advanced match analysis
tKnight + 100$ vs V Angel ϟ + PΛNDORΛ
- Queue
- Ranked 2v2 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 27201
- Duration
- 20:31
- Patch
- 19.17020
- Played
- · 20 hours ago
Victory
Team Elo 1672
tKnight
Oranos · Elo 1680 +6
100$
Shennong · Elo 1665 +6
20:31
Match length
Defeat
Team Elo 1400
V Angel ϟ
Zeus · Elo 1407 -6
PΛNDORΛ
Hades · Elo 1394 -6
82.7% win probability
Pre-match · tKnight + 100$ favored
win probability 17.3%
Key momentsIn match order
tKnight
Oranos · Blue · Team 1- EAPM
- 57.8
- Favorite unit
- Contarius 73 fielded
- Largest army
- 200
- First expansion
- 4:26
Age path
PrometheusClassical · Research start 3:04
TheiaHeroic · Est. start 9:42
MythicNot reached
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling22 wall build events
Large army production200 military units
No post-game awards
V Angel ϟ
Zeus · Red · Team 2- EAPM
- 44.9
- Favorite unit
- Hoplite 29 fielded
- Largest army
- 79
- First expansion
- 17:12
Age path
HermesClassical · Research start 3:16
DionysusHeroic · Est. start 15:20
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling11 wall build events
No post-game awards
100$
Shennong · Yellow · Team 1- EAPM
- 84.1
- Favorite unit
- Dao Swordsman 34 fielded
- Largest army
- 88
- First expansion
- 4:35
Age path
ChiyouClassical · Research start 3:28
RushouHeroic · Research start 17:14
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling16 wall build events
Large army production88 military units
No post-game awards
PΛNDORΛ
Hades · Green · Team 2- EAPM
- 46.4
- Favorite unit
- Minotaur 12 fielded
- Largest army
- 60
- First expansion
- 15:15
Age path
AthenaClassical · Research start 3:28
AphroditeHeroic · Research start 7:03
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.