Advanced match analysis
Your nightmare vs ExAstrisScientia
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 10929
- Duration
- 33:56
- Patch
- 19.17020
- Played
- · 20 hours ago
Winner
Your nightmare
Freyr · Elo 1244 +16
33:56
Match length
Defeated
ExAstrisScientia
Amaterasu · Elo 1207 -16
55.3% win probability
Pre-match · Your nightmare favored
win probability 44.7%
Key momentsIn match order
Your nightmare
Freyr · Blue- EAPM
- 72.0
- Favorite unit
- Throwing Axeman 161 fielded
- Largest army
- 327
- First expansion
- 10:10
Age path
FreyjaClassical · Research start 3:21
AegirHeroic · Research start 19:26
VidarMythic · Research start 28:42
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling45 wall build events
Market economy7,600 total resource volume
Large army production327 military units
No post-game awards
ExAstrisScientia
Amaterasu · Red- EAPM
- 60.2
- Favorite unit
- Shinobi 68 fielded
- Largest army
- 185
- First expansion
- 17:20
Age path
Ame No UzumeClassical · Research start 3:38
RaijinHeroic · Research start 16:55
TakemikazuchiMythic · Research start 31:44
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling16 wall build events
Market economy20,000 total resource volume
Large army production185 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 27,600 total volume›
Your nightmare
Bought
Sold
Total player market volume7,600
ExAstrisScientia
Bought
Sold
Total player market volume20,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.