Replay-derived match flow, timings, and composition.

Advanced match analysis

alexpap97 vs bfxpob

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
30782
Duration
0:00
Patch
19.17020
Played
· 20 hours ago
Elysium map preview
MapElysium
Winner
alexpap97 Gaia · Elo 944 +13
0:00 Match length
Defeated
bfxpob Odin · Elo 833 -36
65.5% win probability Pre-match · alexpap97 favored win probability 34.5%

alexpap97

Gaia · Blue
Win 944 +13
EAPM
0.0
Total score
2,300
Military score
1,000
Economic score
1,300
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

bfxpob

Odin · Red
Loss 833 -36
EAPM
0.0
Total score
2,090
Military score
940
Economic score
1,150
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

alexpap97

Army · 0

Units

No military units recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.

bfxpob

Army · 0

Units

No military units recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.