Advanced match analysis
KokotroNic vs L19HT
- Queue
- Ranked 1v1 Supremacy
- Map
- Nile Shallows
- Map Seed
- 8535
- Duration
- 29:51
- Patch
- 19.17020
- Played
- · 20 hours ago
Defeated
KokotroNic
Shennong · Elo 1058 -16
29:51
Match length
Winner
L19HT
Demeter · Elo 1100 +16
44.0% win probability
Pre-match · L19HT favored
win probability 56.0%
Key momentsIn match order
KokotroNic
Shennong · Blue- EAPM
- 80.4
- Favorite unit
- Fire Archer 79 fielded
- Largest army
- 456
- First expansion
- 5:25
Age path
ChiyouClassical · Est. start 3:17
RushouHeroic · Est. start 9:28
ZhurongMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling20 wall build events
Market economy5,000 total resource volume
Large army production456 military units
No post-game awards
L19HT
Demeter · Red- EAPM
- 41.3
- Favorite unit
- Hoplite 49 fielded
- Largest army
- 188
- First expansion
- 7:01
Age path
AresClassical · Research start 3:30
HestiaHeroic · Research start 12:41
HeraMythic · Research start 20:17
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling20 wall build events
Market economy400 total resource volume
Large army production188 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,400 total volume›
KokotroNic
Bought
Sold
Total player market volume5,000
L19HT
Bought
Sold
No sells
Total player market volume400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
KokotroNic
Army · 456Units
Buildings ›12 types
God powers ›6 invoked
Blazing Prairie1