Replay-derived match flow, timings, and composition.

Advanced match analysis

twitch: stream4t252 + Donar6628 + Sir Leaden vs No4hope + ramon.sano + sOOmbra

Queue
Ranked 3v3 Supremacy
Map
Elysium
Map Seed
398
Duration
23:17
Patch
19.17020
Played
· 20 hours ago
Elysium map preview
MapElysium
Victory Team Elo 1212
twitch: stream4t252 Tezcatlipoca · Elo 1188 +12
Donar6628 Gaia · Elo 1247 +10
Sir Leaden Zeus · Elo 1202 +13
23:17 Match length
Defeat Team Elo 1081
No4hope Hades · Elo 841 -16
ramon.sano Thor · Elo 1291 -20
sOOmbra Zeus · Elo 1111 -11
68.0% win probability Pre-match · twitch: stream4t252 + Donar6628 + Sir Leaden favored win probability 32.0%
Key momentsIn match order
Armory timing
0:07 ramon.sano Dwarven Armory
First pressure
3:38 twitch: stream4t252 Warrior Priest trained
Fastest Classical
3:59* No4hope Athena · estimated
First extra TC
5:31 Donar6628 Town Center
Fastest Heroic
10:00* Donar6628 Rheia · estimated
Fortress timing
10:15 Donar6628 Palace
Market timing
12:11 Sir Leaden Market
Fastest Mythic
13:19* Donar6628 Hekate · estimated

twitch: stream4t252

Tezcatlipoca · Blue · Team 1
Win 1188 +12
EAPM
28.6
Favorite unit
Tequihua Archer
31 fielded
Largest army
75
First expansion
8:04
Age path
MalinalxochitlClassical · Research start 3:22
ItzpapalotlHeroic · Research start 10:33
MictlantecutliMythic · Research start 15:54
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
No post-game awards

No4hope

Hades · Red · Team 2
Loss 841 -16
EAPM
27.4
Favorite unit
Hypaspist
116 fielded
Largest army
197
First expansion
6:37
Age path
AthenaClassical · Research start 2:59
AphroditeHeroic · Research start 14:12
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling26 wall build events
Large army production197 military units
No post-game awards

Donar6628

Gaia · Yellow · Team 1
Win 1247 +10
EAPM
46.0
Favorite unit
Murmillo
60 fielded
Largest army
200
First expansion
5:31
Age path
OceanusClassical · Est. start 3:41
RheiaHeroic · Est. start 8:45
HekateMythic · Est. start 11:19
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom2 expansion build events
Large army production200 military units
No post-game awards

ramon.sano

Thor · Green · Team 2
Loss 1291 -20
EAPM
33.9
Favorite unit
Raiding Cavalry
42 fielded
Largest army
144
First expansion
6:51
Age path
FreyjaClassical · Research start 4:15
SkadiHeroic · Est. start 10:58
TyrMythic · Est. start 14:47
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production144 military units
No post-game awards

Sir Leaden

Zeus · Cyan · Team 1
Win 1202 +13
EAPM
26.2
Favorite unit
Peltast
79 fielded
Largest army
215
First expansion
7:23
Age path
AthenaClassical · Research start 4:02
ApolloHeroic · Research start 11:34
HephaestusMythic · Research start 16:05
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Market economy300 total resource volume
Large army production215 military units
No post-game awards

sOOmbra

Zeus · Pink · Team 2
Loss 1111 -11
EAPM
26.1
Favorite unit
Peltast
24 fielded
Largest army
52
First expansion
—
Age path
HermesClassical · Est. start 3:09
ApolloHeroic · Est. start 10:54
HephaestusMythic · Est. start 16:57
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 300 total volume

twitch: stream4t252

Bought

No buys

Sold

No sells

Total player market volume0

No4hope

Bought

No buys

Sold

No sells

Total player market volume0

Donar6628

Bought

No buys

Sold

No sells

Total player market volume0

ramon.sano

Bought

No buys

Sold

No sells

Total player market volume0

Sir Leaden

Bought

Food300

Sold

No sells

Total player market volume300

sOOmbra

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

twitch: stream4t252

Army · 75

Units

Tequihua Archer31
Warrior Priest29
Otontin7
Jaguar Rider5
Quinametzin1
Tlamanih Spearman1
Tunkuluchu1
Buildings 10 types
Farm35
House17
Calpulli10
Spike Trap4
Temple2
Town Center2
War Hut2
Armory1
Great Temple1
Nobles Hut1
God powers 8 invoked
Obsidian Mirror4
Infestation1
Purge1
Titan Gate1
Volcano1

No4hope

Army · 197

Units

Hypaspist116
Toxotes49
Hoplite21
Hippeus4
Minotaur3
Achilles2
Ajax2
Buildings 13 types
Wall26
Farm21
House17
Storehouse9
Granary6
Military Academy6
Archery Range4
Town Center3
Armory1
Fortress1
Market1
Stable1
Temple1
God powers 2 invoked
Curse1
Sentinel1

Donar6628

Army · 200

Units

Murmillo60
Contarius59
Arcus58
Oracle8
Caladria5
Fanatic4
Fire Siphon4
Destroyer2
Buildings 9 types
Farm25
Military Barracks11
Counter Barracks10
Manor8
Armory2
Palace2
Town Center2
Economic Guild1
Temple1
God powers 10 invoked
Carnivora4
Gaia Forest3
Traitor2
Tartarian Gate1

ramon.sano

Army · 144

Units

Raiding Cavalry42
Godi33
Jarl19
Throwing Axeman19
Hersir13
Berserk11
Portable Ram4
Valkyrie3
Buildings 9 types
Farm31
House17
Ox Cart Building7
Great Hall5
Hill Fort2
Longhouse2
Town Center2
Dwarven Armory1
Temple1
God powers 4 invoked
Frost2
Fimbulwinter1
Forest Fire1

Sir Leaden

Army · 215

Units

Peltast79
Myrmidon50
Hypaspist40
Hoplite19
Helepolis5
Heracles5
Jason5
Petrobolos4
Bellerophon3
Toxotes3
Odysseus2
Buildings 12 types
Farm30
House17
Granary8
Wall7
Storehouse6
Archery Range4
Military Academy4
Armory2
Fortress2
Market2
Temple2
Town Center2
God powers 3 invoked
Bolt1
Plenty Vault1
Restoration1

sOOmbra

Army · 52

Units

Peltast24
Hoplite7
Hypaspist7
Myrmidon4
Petrobolos4
Jason2
Toxotes2
Bellerophon1
Heracles1
Buildings 10 types
House30
Granary6
Storehouse6
Archery Range4
Fortress3
Wall3
Armory1
Market1
Military Academy1
Temple1
God powers 2 invoked
Bolt1
Cease Fire1