Advanced match analysis
REVOFEV! + Lucere vs Saaa + Pardazs
- Queue
- Ranked 2v2 Supremacy
- Map
- Mirage
- Map Seed
- 20656
- Duration
- 7:50
- Patch
- 19.17020
- Played
- · 20 hours ago
Victory
Team Elo 1769
REVOFEV!
Zeus · Elo 1666 +4
Lucere
Thor · Elo 1872 +2
7:50
Match length
Defeat
Team Elo 1378
<color 1,0,1>Saaa
Hades · Elo 1313 -2
Pardazs
Nuwa · Elo 1444 -4
90.5% win probability
Pre-match · REVOFEV! + Lucere favored
win probability 9.5%
Key momentsIn match order
REVOFEV!
Zeus · Blue · Team 1- EAPM
- 56.5
- Favorite unit
- Hippeus 23 fielded
- Largest army
- 25
- First expansion
- —
Age path
AthenaClassical · Research start 3:54
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment3 dock build events
No post-game awards
<color 1,0,1>Saaa
Hades · Purple · Team 2- EAPM
- 57.8
- Favorite unit
- Achilles 1 fielded
- Largest army
- 2
- First expansion
- —
Age path
AresClassical · Research start 3:59
ApolloHeroic · Timing unavailable
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment3 dock build events
Market economy300 total resource volume
No post-game awards
Lucere
Thor · Yellow · Team 1- EAPM
- 45.8
- Favorite unit
- Raiding Cavalry 12 fielded
- Largest army
- 23
- First expansion
- —
Age path
FreyjaClassical · Est. start 4:25
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment5 dock build events
No post-game awards
Pardazs
Nuwa · Pink · Team 2- EAPM
- 42.8
- Favorite unit
- Fire Archer 7 fielded
- Largest army
- 18
- First expansion
- —
Age path
HoutuClassical · Research start 3:46
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment2 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 300 total volume›
REVOFEV!
Bought
No buys
Sold
No sells
Total player market volume0
<color 1,0,1>Saaa
Bought
Sold
Total player market volume300
Lucere
Bought
No buys
Sold
No sells
Total player market volume0
Pardazs
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
REVOFEV!
Army · 25Units
Buildings ›6 types
God powers ›None invoked
No god powers recorded.