Replay-derived match flow, timings, and composition.

Advanced match analysis

mannensmattis vs LokiYan

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
32681
Duration
29:05
Patch
19.17020
Played
· 20 hours ago
Elysium map preview
MapElysium
Winner
mannensmattis Amaterasu · Elo 1200 +17
29:05 Match length
Defeated
LokiYan Odin · Elo 1180 -17
52.9% win probability Pre-match · mannensmattis favored win probability 47.1%
Key momentsIn match order
First pressure
3:16 LokiYan Hersir trained
Fastest Classical
4:04* mannensmattis Minakatatomi · estimated
Armory timing
7:51 mannensmattis Armory
Fastest Heroic
12:18* LokiYan Skadi · estimated
Market timing
13:09 LokiYan Market
Fortress timing
15:46 LokiYan Hill Fort
First extra TC
17:05 mannensmattis Town Center
Fastest Mythic
25:06* mannensmattis Takemikazuchi · estimated

mannensmattis

Amaterasu · Blue
Win 1200 +17
EAPM
24.7
Favorite unit
Samurai
34 fielded
Largest army
133
First expansion
17:05
Age path
MinakatatomiClassical · Research start 3:04
RaijinHeroic · Est. start 12:27
TakemikazuchiMythic · Research start 23:06
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom4 expansion build events
Heavy walling20 wall build events
Large army production133 military units
No post-game awards

LokiYan

Odin · Red
Loss 1180 -17
EAPM
35.0
Favorite unit
Throwing Axeman
53 fielded
Largest army
252
First expansion
17:11
Age path
FreyjaClassical · Est. start 3:42
SkadiHeroic · Est. start 11:03
BaldrMythic · Est. start 26:38
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Market economy1,500 total resource volume
Large army production252 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,500 total volume

mannensmattis

Bought

No buys

Sold

No sells

Total player market volume0

LokiYan

Bought

Food600
Wood700

Sold

Food200
Total player market volume1,500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

mannensmattis

Army · 133

Units

Samurai34
Shinobi30
Yari Spearman24
Yumi Archer14
Naginata Rider12
Bushi11
Oyumi3
Wanyudo3
Onmyoji2
Buildings 13 types
Wall20
House17
Farm15
Watermill13
Shrine Japanese7
Dojo6
Guardhouse5
Mining Camp Japanese5
Town Center4
Stable Japanese3
Armory1
Castle1
Temple1
God powers 7 invoked
Solar Shield4
Divine Slash1
Shrine Of The Hunt1
Thunder Burst1

LokiYan

Army · 252

Units

Throwing Axeman53
Berserk51
Huskarl35
Portable Ram23
Jarl22
Raiding Cavalry20
Hirdman18
Hersir11
Frost Giant8
Godi6
Valkyrie5
Buildings 10 types
House36
Farm26
Longhouse5
Ox Cart Building5
Great Hall4
Hill Fort3
Market3
Town Center2
Armory1
Temple1
God powers 4 invoked
Forest Fire1
Frost1
Great Hunt1
Ragnarok1