Replay-derived match flow, timings, and composition.

Advanced match analysis

LONELY WARR1OR vs REVOFEV!

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
10365
Duration
25:52
Patch
19.17020
Played
· 21 hours ago
Elysium map preview
MapElysium
Winner
LONELY WARR1OR Fuxi · Elo 1738 +14
25:52 Match length
Defeated
REVOFEV! Loki · Elo 1659 -14
61.2% win probability Pre-match · LONELY WARR1OR favored win probability 38.8%
Key momentsIn match order
First pressure
1:39 REVOFEV! Hersir trained
Fastest Classical
4:09* LONELY WARR1OR Xuannu · estimated
Armory timing
6:44 LONELY WARR1OR Armory
Market timing
7:17 REVOFEV! Market
Fastest Heroic
10:02* REVOFEV! Bragi · estimated
Fortress timing
13:48 REVOFEV! Hill Fort
First extra TC
16:04 REVOFEV! Town Center
Fastest Mythic
16:48* REVOFEV! Hel · estimated

LONELY WARR1OR

Fuxi · Blue
Win 1738 +14
EAPM
79.1
Favorite unit
Tiger Cavalry
180 fielded
Largest army
253
First expansion
21:05
Age path
XuannuClassical · Research start 3:09
GoumangHeroic · Est. start 9:27
GonggongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy1,000 total resource volume
Large army production253 military units
No post-game awards

REVOFEV!

Loki · Red
Loss 1659 -14
EAPM
64.2
Favorite unit
Raiding Cavalry
34 fielded
Largest army
191
First expansion
16:04
Age path
ForsetiClassical · Research start 3:12
BragiHeroic · Est. start 8:47
HelMythic · Est. start 14:48
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling37 wall build events
Market economy1,300 total resource volume
Large army production191 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,300 total volume

LONELY WARR1OR

Bought

No buys

Sold

Wood1,000
Total player market volume1,000

REVOFEV!

Bought

Food700
Wood500

Sold

Wood100
Total player market volume1,300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LONELY WARR1OR

Army · 253

Units

Tiger Cavalry180
Ge Halberdier34
Pioneer26
Fire Archer6
Axe Cart2
Jiang Zi Ya2
Nezha Child1
Nezha Youth1
Yang Jian1
Buildings 12 types
Farm34
Military Camp25
Silo18
House17
Baolei5
Town Center3
Wall3
Machine Workshop2
Armory1
Imperial Academy1
Market1
Temple1
God powers 4 invoked
Forest Protection1
Great Flood1
The Peach Blossom Spring1
Vanish1

REVOFEV!

Army · 191

Units

Raiding Cavalry34
Throwing Axeman32
Jarl27
Godi25
Berserk19
Huskarl17
Hersir14
Hirdman8
Fire Giant6
Portable Ram6
Battle Boar3
Buildings 11 types
Wall37
House28
Farm17
Ox Cart Building11
Great Hall5
Longhouse5
Hill Fort4
Temple3
Armory1
Market1
Town Center1
God powers 4 invoked
Flaming Weapons1
Healing Spring1
Nidhogg1
Spy1