Replay-derived match flow, timings, and composition.

Advanced match analysis

Nightingen + RyFang vs Dayagoat + liam

Queue
Ranked 2v2 Supremacy
Map
Marsh
Map Seed
30443
Duration
20:52
Patch
19.17020
Played
· 21 hours ago
Marsh map preview
MapMarsh
Defeat Team Elo 1224
Nightingen Hades · Elo 905 -1
RyFang Isis · Elo 1544 -22
20:52 Match length
Victory Team Elo 1389
Dayagoat Gaia · Elo 1381 +12
liam Tezcatlipoca · Elo 1397 +11
27.9% win probability Pre-match · Dayagoat + liam favored win probability 72.1%
Key momentsIn match order
Fastest Classical
3:22* Dayagoat Oceanus · estimated
First pressure
3:51 Dayagoat Counter Barracks
First extra TC
5:03 RyFang Town Center
Armory timing
5:17 RyFang Armory
Market timing
7:29 RyFang Market
Fastest Heroic
10:24* RyFang Sobek · estimated
Fortress timing
11:29 RyFang Migdol Stronghold

Nightingen

Hades · Blue · Team 1
Loss 905 -1
EAPM
55.4
Favorite unit
Hoplite
35 fielded
Largest army
74
First expansion
7:03
Age path
AthenaClassical · Research start 4:17
ApolloHeroic · Research start 12:01
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling19 wall build events
No post-game awards

Dayagoat

Gaia · Red · Team 2
Win 1381 +12
EAPM
39.7
Favorite unit
Contarius
75 fielded
Largest army
138
First expansion
6:39
Age path
OceanusClassical · Research start 2:22
TheiaHeroic · Research start 10:14
AtlasMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling24 wall build events
Large army production138 military units
No post-game awards

RyFang

Isis · Yellow · Team 1
Loss 1544 -22
EAPM
35.8
Favorite unit
Spearman
44 fielded
Largest army
84
First expansion
5:03
Age path
BastClassical · Research start 3:12
SobekHeroic · Est. start 9:09
MythicNot reached
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
Heavy walling16 wall build events
Market economy300 total resource volume
Large army production84 military units
No post-game awards

liam

Tezcatlipoca · Peach · Team 2
Win 1397 +11
EAPM
67.5
Favorite unit
Obsidian Butterfly
114 fielded
Largest army
262
First expansion
7:02
Age path
HuehuecoyotlClassical · Est. start 6:26
ItzpapalotlHeroic · Est. start 9:23
MythicNot reached
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom4 expansion build events
Large army production262 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 300 total volume

Nightingen

Bought

No buys

Sold

No sells

Total player market volume0

Dayagoat

Bought

No buys

Sold

No sells

Total player market volume0

RyFang

Bought

Food300

Sold

No sells

Total player market volume300

liam

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nightingen

Army · 74

Units

Hoplite35
Toxotes23
Hippeus6
Peltast4
Ajax2
Petrobolos2
Achilles1
Chiron1
Buildings 13 types
Farm52
House20
Wall19
Archery Range5
Storehouse5
Granary3
Fortress2
Market2
Military Academy2
Temple2
Town Center2
Armory1
Stable1
God powers 3 invoked
Restoration1
Sentinel1
Underworld Passage1

Dayagoat

Army · 138

Units

Contarius75
Arcus40
Dryad6
Oracle5
Turma5
Destroyer4
Katapeltes2
Caladria1
Buildings 11 types
Farm25
Wall24
Manor14
Military Barracks8
Town Center3
Palace2
Armory1
Counter Barracks1
Economic Guild1
Sentry Tower1
Temple1
God powers 5 invoked
Gaia Forest2
Hesperides Tree2
Carnivora1

RyFang

Army · 84

Units

Spearman44
Dryad19
Chariot Archer11
Siege Tower6
Axeman2
Camel Rider1
Petsuchos1
Buildings 16 types
Farm21
House18
Wall16
Obelisk12
Granary6
Mining Camp5
Barracks4
Lumber Camp4
Town Center3
Market2
Migdol Stronghold2
Armory1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers 3 invoked
Eclipse1
Locust Swarm1
Prosperity1

liam

Army · 262

Units

Obsidian Butterfly114
Eagle Warrior60
Chaneque55
Ocelotl Warrior22
Coyote Warrior6
Quimichin Spy5
Buildings 10 types
House24
Farm22
Calpulli14
Nobles Hut12
Smoke Trap6
Temple4
Spike Trap3
Armory2
Town Center2
Village Center2
God powers 4 invoked
Obsidian Mirror2
Lullaby1
Purge1