Replay-derived match flow, timings, and composition.

Advanced match analysis

Caspel vs Harfangueran

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
2991
Duration
0:02
Patch
19.17020
Played
· 21 hours ago
Midgard map preview
MapMidgard
Winner
Caspel Quetzalcoatl · Elo 1342 +15
0:02 Match length
Defeated
Harfangueran Odin · Elo 1297 -15
56.4% win probability Pre-match · Caspel favored win probability 43.6%

Caspel

Quetzalcoatl · Blue
Win 1342 +15
EAPM
127.7
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Harfangueran

Odin · Red
Loss 1297 -15
EAPM
0.0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Caspel

Army · 0

Units

No military units recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.

Harfangueran

Army · 0

Units

No military units recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.