Replay-derived match flow, timings, and composition.

Advanced match analysis

KARINA vs Baenac

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
19441
Duration
27:05
Patch
19.17020
Played
· 21 hours ago
Oasis map preview
MapOasis
Defeated
KARINA Freyr · Elo 1523 -9
27:05 Match length
Winner
Baenac Poseidon · Elo 1712 +9
25.2% win probability Pre-match · Baenac favored win probability 74.8%
Key momentsIn match order
First pressure
2:49 KARINA Hersir trained
Fastest Classical
4:02* Baenac Hermes · estimated
First extra TC
6:50 Baenac Town Center
Armory timing
8:53 KARINA Armory
Fastest Heroic
11:38* KARINA Aegir · estimated
Fortress timing
13:49 KARINA Hill Fort
Market timing
14:46 Baenac Market
Fastest Mythic
16:49* KARINA Vidar · estimated

KARINA

Freyr · Blue
Loss 1523 -9
EAPM
83.3
Favorite unit
Hirdman
69 fielded
Largest army
190
First expansion
13:10
Age path
UllrClassical · Research start 3:37
AegirHeroic · Est. start 10:23
VidarMythic · Est. start 14:49
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling20 wall build events
Market economy1,700 total resource volume
Large army production190 military units
No post-game awards

Baenac

Poseidon · Red
Win 1712 +9
EAPM
52.3
Favorite unit
Toxotes
71 fielded
Largest army
232
First expansion
6:50
Age path
HermesClassical · Research start 3:02
AphroditeHeroic · Est. start 12:06
HephaestusMythic · Est. start 14:51
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Heavy walling21 wall build events
Large army production232 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,700 total volume

KARINA

Bought

Food1,300

Sold

Wood400
Total player market volume1,700

Baenac

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

KARINA

Army · 190

Units

Hirdman69
Throwing Axeman60
Huskarl19
Fafnir11
Berserk8
Godi8
Hersir5
Ballista4
Rock Giant3
Portable Ram2
Raiding Cavalry1
Buildings 12 types
Farm45
House26
Longhouse26
Wall20
Hill Fort6
Great Hall4
Ox Cart Building4
Armory2
Temple2
Town Center2
Market1
Sentry Tower1
God powers 4 invoked
Asgardian Bastion1
Gullinbursti1
Inferno1
Tempest1

Baenac

Army · 232

Units

Toxotes71
Hypaspist54
Hippeus44
Helepolis19
Hetairos18
Centaur7
Theseus6
Polyphemus4
Atalanta3
Peltast3
Hippolyta2
Petrobolos1
Buildings 14 types
Farm34
Wall21
Storehouse19
House18
Archery Range11
Military Academy7
Stable7
Fortress6
Granary4
Town Center3
Armory1
Market1
Sentry Tower1
Temple1
God powers 3 invoked
Curse1
Lure1
Plenty Vault1