Advanced match analysis
ticpon3 + Cornbread vs Pardazs + -~>Tiamat <~-
- Queue
- Ranked 2v2 Supremacy
- Map
- Watering Hole
- Map Seed
- 10763
- Duration
- 23:12
- Patch
- 19.17020
- Played
- · 23 hours ago
Victory
Team Elo 1290
ticpon3
Zeus · Elo 1290 +16
Cornbread
Kronos · Elo 1290 +16
23:12
Match length
Defeat
Team Elo 1250
Pardazs
Nuwa · Elo 1353 -21
-~>Tiamat <~-
Gaia · Elo 1146 -11
55.7% win probability
Pre-match · ticpon3 + Cornbread favored
win probability 44.3%
Key momentsIn match order
ticpon3
Zeus · Blue · Team 1- EAPM
- 57.2
- Favorite unit
- Hoplite 91 fielded
- Largest army
- 186
- First expansion
- 12:28
Age path
AthenaClassical · Research start 3:15
DionysusHeroic · Research start 14:21
HeraMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling9 wall build events
Large army production186 military units
No post-game awards
Pardazs
Nuwa · Red · Team 2- EAPM
- 55.5
- Favorite unit
- Fire Archer 193 fielded
- Largest army
- 381
- First expansion
- 3:50
Age path
HoutuClassical · Research start 2:43
GoumangHeroic · Est. start 8:48
GonggongMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Market economy1,800 total resource volume
Large army production381 military units
No post-game awards
Cornbread
Kronos · Yellow · Team 1- EAPM
- 55.9
- Favorite unit
- Fanatic 49 fielded
- Largest army
- 175
- First expansion
- 5:36
Age path
PrometheusClassical · Research start 2:17
RheiaHeroic · Est. start 8:26
AtlasMythic · Est. start 15:21
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling8 wall build events
Market economy5,000 total resource volume
Large army production175 military units
No post-game awards
-~>Tiamat <~-
Gaia · Green · Team 2- EAPM
- 38.5
- Favorite unit
- Contarius 55 fielded
- Largest army
- 228
- First expansion
- 7:04
Age path
OceanusClassical · Est. start 4:30
TheiaHeroic · Est. start 15:31
AtlasMythic · Est. start 19:26
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling10 wall build events
Market economy1,200 total resource volume
Large army production228 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 8,000 total volume›
ticpon3
Bought
No buys
Sold
No sells
Total player market volume0
Pardazs
Bought
Sold
No sells
Total player market volume1,800
Cornbread
Bought
No buys
Sold
Total player market volume5,000
-~>Tiamat <~-
Bought
Sold
Total player market volume1,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.