Replay-derived match flow, timings, and composition.

Advanced match analysis

AleCorona96 vs luisquinto29

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
15586
Duration
0:15
Patch
19.17020
Played
· 23 hours ago
Mirage map preview
MapMirage
Winner
AleCorona96 Hades · Elo 1199 +11
0:15 Match length
Defeated
luisquinto29 Gaia · Elo 1069 -11
67.9% win probability Pre-match · AleCorona96 favored win probability 32.1%

AleCorona96

Hades · Blue
Win 1199 +11
EAPM
106.2
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

luisquinto29

Gaia · Red
Loss 1069 -11
EAPM
7.9
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

AleCorona96

Army · 0

Units

No military units recorded.

Buildings 1 types
Storehouse1
God powers None invoked

No god powers recorded.

luisquinto29

Army · 0

Units

No military units recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.