Advanced match analysis
duokyto + Rocky vs edgar_mave + SuperMichel
- Queue
- Ranked 2v2 Supremacy
- Map
- Giza
- Map Seed
- 27088
- Duration
- 26:34
- Patch
- 19.17020
- Played
- · 23 hours ago
Victory
Team Elo 977
duokyto
Amaterasu · Elo 983 +26
Rocky
Gaia · Elo 971 +8
26:34
Match length
Defeat
Team Elo 758
edgar_mave
Kronos · Elo 759 -8
SuperMichel
Quetzalcoatl · Elo 758 -8
77.9% win probability
Pre-match · duokyto + Rocky favored
win probability 22.1%
Key momentsIn match order
duokyto
Amaterasu · Blue · Team 1- EAPM
- 26.6
- Favorite unit
- Samurai 87 fielded
- Largest army
- 90
- First expansion
- 7:44
Age path
Ame No UzumeClassical · Research start 2:57
RaijinHeroic · Research start 11:23
TakemikazuchiMythic · Research start 20:45
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production90 military units
No post-game awards
edgar_mave
Kronos · Green · Team 2- EAPM
- 21.5
- Favorite unit
- Destroyer 32 fielded
- Largest army
- 101
- First expansion
- 7:21
Age path
PrometheusClassical · Est. start 3:36
RheiaHeroic · Est. start 13:01
AtlasMythic · Est. start 19:11
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy10,000 total resource volume
Large army production101 military units
No post-game awards
Rocky
Gaia · Purple · Team 1- EAPM
- 36.0
- Favorite unit
- Contarius 175 fielded
- Largest army
- 438
- First expansion
- 5:44
Age path
OceanusClassical · Est. start 2:22
TheiaHeroic · Est. start 8:41
HekateMythic · Est. start 19:00
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Large army production438 military units
No post-game awards
SuperMichel
Quetzalcoatl · Mint · Team 2- EAPM
- 26.4
- Favorite unit
- Eagle Warrior 51 fielded
- Largest army
- 184
- First expansion
- 9:14
Age path
PatecatlClassical · Research start 3:28
CoyolxauhquiHeroic · Research start 6:15
XolotlMythic · Research start 15:06
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production184 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 10,000 total volume›
duokyto
Bought
No buys
Sold
No sells
Total player market volume0
edgar_mave
Bought
Sold
Total player market volume10,000
Rocky
Bought
No buys
Sold
No sells
Total player market volume0
SuperMichel
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.