Replay-derived match flow, timings, and composition.

Advanced match analysis

dalitdaniel20 vs Angelzoa

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
31239
Duration
24:09
Patch
19.17020
Played
· 23 hours ago
Valley Of Kings map preview
MapValley Of Kings
Defeated
dalitdaniel20 Tezcatlipoca · Elo 908 -28
24:09 Match length
Winner
Angelzoa Ra · Elo 631 +28
83.1% win probability Pre-match · dalitdaniel20 favored · Upset win probability 16.9%
Key momentsIn match order
First pressure
4:30 dalitdaniel20 Warrior Priest trained
Fastest Classical
4:53* dalitdaniel20 Malinalxochitl · estimated
Armory timing
8:50 Angelzoa Armory
First extra TC
9:44 Angelzoa Town Center
Fastest Heroic
11:19* Angelzoa Sekhmet · estimated
Fortress timing
14:54 Angelzoa Migdol Stronghold
Fastest Mythic
18:26* Angelzoa Horus · estimated
Market timing
19:21 Angelzoa Market

dalitdaniel20

Tezcatlipoca · Blue
Loss 908 -28
EAPM
23.8
Favorite unit
Eagle Warrior
22 fielded
Largest army
61
First expansion
10:22
Age path
MalinalxochitlClassical · Est. start 3:53
CoyolxauhquiHeroic · Est. start 12:12
XolotlMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Heavy walling8 wall build events
No post-game awards

Angelzoa

Ra · Red
Win 631 +28
EAPM
19.4
Favorite unit
Axeman
45 fielded
Largest army
111
First expansion
9:44
Age path
PtahClassical · Research start 5:16
SekhmetHeroic · Research start 10:04
HorusMythic · Research start 16:26
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling15 wall build events
Large army production111 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

dalitdaniel20

Army · 61

Units

Eagle Warrior22
Jaguar Rider21
Warrior Priest13
Shorn One3
Ocelotl Warrior2
Buildings 10 types
Farm20
Calpulli19
House18
Wall8
Nobles Hut7
Great Temple4
Sentry Tower2
Temple2
Armory1
Town Center1
God powers 4 invoked
Corrupted Ground1
Infestation1
Obsidian Mirror1
Starfall1

Angelzoa

Army · 111

Units

Axeman45
War Elephant45
Chariot Archer15
Catapult4
Siege Tower1
Wadjet1
Buildings 18 types
Farm19
Obelisk19
House17
Wall15
Mining Camp9
Granary3
Lumber Camp3
Sentry Tower2
Town Center2
Armory1
Barracks1
Market1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers 4 invoked
Rain3
Tornado1