Advanced match analysis
Pardazs vs Spaartan1313
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 19084
- Duration
- 19:14
- Patch
- 19.17020
- Played
- · 1 day ago
Winner
Pardazs
Nuwa · Elo 1353 +18
19:14
Match length
Defeated
Spaartan1313
Zeus · Elo 1350 -18
50.4% win probability
Pre-match · Pardazs favored
win probability 49.6%
Key momentsIn match order
Pardazs
Nuwa · Blue- EAPM
- 51.1
- Favorite unit
- Ge Halberdier 41 fielded
- Largest army
- 119
- First expansion
- 17:13
Age path
HoutuClassical · Research start 4:46
GoumangHeroic · Est. start 10:06
GonggongMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Water commitment6 dock build events
Market economy1,400 total resource volume
Large army production119 military units
No post-game awards
Spaartan1313
Zeus · Red- EAPM
- 92.2
- Favorite unit
- Hoplite 59 fielded
- Largest army
- 171
- First expansion
- —
Age path
HermesClassical · Est. start 4:35
DionysusHeroic · Est. start 12:09
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment4 dock build events
Market economy600 total resource volume
Large army production171 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,000 total volume›
Pardazs
Bought
Sold
Total player market volume1,400
Spaartan1313
Bought
Sold
Total player market volume600
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.