Advanced match analysis
the-killer777635 + Bradster32377 vs Puffygoober98 + GandalfTheWizard99
- Queue
- Ranked 2v2 Supremacy
- Map
- Megalopolis
- Map Seed
- 6831
- Duration
- 40:59
- Patch
- 19.17020
- Played
- · 1 day ago
Defeat
Team Elo 606
the-killer777635
Poseidon · Elo 655 -15
Bradster32377
Zeus · Elo 558 -10
40:59
Match length
Victory
Team Elo 711
Puffygoober98
Zeus · Elo 643 +16
GandalfTheWizard99
Freyr · Elo 779 +9
35.3% win probability
Pre-match · Puffygoober98 + GandalfTheWizard99 favored
win probability 64.7%
Key momentsIn match order
the-killer777635
Poseidon · Blue · Team 1- EAPM
- 15.8
- Favorite unit
- Hippeus 122 fielded
- Largest army
- 208
- First expansion
- 20:26
Age path
HermesClassical · Research start 4:06
DionysusHeroic · Research start 15:24
HephaestusMythic · Research start 22:25
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy5,200 total resource volume
Large army production208 military units
No post-game awards
Puffygoober98
Zeus · Red · Team 2- EAPM
- 12.7
- Favorite unit
- Hoplite 142 fielded
- Largest army
- 214
- First expansion
- 11:33
Age path
AthenaClassical · Research start 5:34
ApolloHeroic · Research start 15:44
HephaestusMythic · Research start 28:59
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Large army production214 military units
No post-game awards
Bradster32377
Zeus · Yellow · Team 1- EAPM
- 15.1
- Favorite unit
- Hypaspist 72 fielded
- Largest army
- 275
- First expansion
- 11:37
Age path
AthenaClassical · Research start 4:03
DionysusHeroic · Research start 17:24
HeraMythic · Research start 36:53
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy5,200 total resource volume
Large army production275 military units
No post-game awards
GandalfTheWizard99
Freyr · Green · Team 2- EAPM
- 42.4
- Favorite unit
- Godi 160 fielded
- Largest army
- 722
- First expansion
- 12:03
Age path
UllrClassical · Est. start 7:09
AegirHeroic · Est. start 9:13
HelMythic · Est. start 19:41
Opening read
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling15 wall build events
Market economy5,900 total resource volume
Large army production722 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 16,300 total volume›
the-killer777635
Bought
No buys
Sold
Total player market volume5,200
Puffygoober98
Bought
No buys
Sold
No sells
Total player market volume0
Bradster32377
Bought
Sold
Total player market volume5,200
GandalfTheWizard99
Bought
Sold
Total player market volume5,900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.