Replay-derived match flow, timings, and composition.

Advanced match analysis

Shecke94 vs Angelzoa

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
27293
Duration
6:47
Patch
19.17020
Played
· 1 day ago
Anatolia map preview
MapAnatolia
Winner
Shecke94 Set · Elo 795 +6
6:47 Match length
Defeated
Angelzoa Set · Elo 541 -6
81.2% win probability Pre-match · Shecke94 favored win probability 18.8%
Key momentsIn match order
Fastest Classical
6:11* Shecke94 Anubis · estimated

Shecke94

Set · Blue
Win 795 +6
EAPM
16.2
Total score
5,551
Military score
1,831
Economic score
3,695
Kills score
25
Units killed
1
Units lost
5
Buildings razed
0
Largest army
0
First expansion
—
Age path
AnubisClassical · Research start 5:11
HeroicNot reached
MythicNot reached
Opening read
Late ClassicalClassical completed after 5:00 on a standard land opening.
Highest Score Largest Army Most Deaths Most Improvements Most Resources

Angelzoa

Set · Red
Loss 541 -6
EAPM
18.3
Total score
4,597
Military score
1,474
Economic score
3,121
Kills score
2
Units killed
5
Units lost
1
Buildings razed
1
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read
Water commitment1 dock build events
Most Kills

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Shecke94

Army · 0

Units

No military units recorded.

Buildings 8 types
House7
Obelisk4
Granary3
Lumber Camp1
Mining Camp1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 2 invoked
Vision2

Angelzoa

Army · 0

Units

No military units recorded.

Buildings 7 types
House16
Granary3
Obelisk3
Dock1
Mining Camp1
Monument To Villagers1
Temple1
God powers 1 invoked
Vision1