Replay-derived match flow, timings, and composition.

Advanced match analysis

Heidy 112 + Tornado + Milfgardian vs luctiz + 'Turrooo + Dark4724833

Queue
Ranked 3v3 Supremacy
Map
Marsh
Map Seed
24449
Duration
29:09
Patch
19.17020
Played
· 1 day ago
Marsh map preview
MapMarsh
Victory Team Elo 1290
Heidy 112 Loki · Elo 1308 +17
Tornado Poseidon · Elo 1217 +21
Milfgardian Isis · Elo 1345 +15
29:09 Match length
Defeat Team Elo 1293
luctiz Kronos · Elo 1238 -15
'Turrooo Zeus · Elo 1304 -18
Dark4724833 Demeter · Elo 1336 -20
49.6% win probability Pre-match · luctiz + 'Turrooo + Dark4724833 favored · Upset win probability 50.4%
Key momentsIn match order
First pressure
3:25 Heidy 112 Hersir trained
Fastest Classical
4:00* 'Turrooo Hermes · estimated
First extra TC
4:37 Milfgardian Town Center
Armory timing
5:31 'Turrooo Armory
Market timing
6:38 Heidy 112 Market
Fortress timing
9:09 Milfgardian Migdol Stronghold
Fastest Heroic
9:52* Milfgardian Nephthys · estimated
Fastest Mythic
16:29* Heidy 112 Hel · estimated

Heidy 112

Loki · Blue · Team 1
Win 1308 +17
EAPM
33.7
Favorite unit
Hersir
48 fielded
Largest army
91
First expansion
9:37
Age path
HeimdallClassical · Research start 3:20
BragiHeroic · Est. start 12:11
HelMythic · Est. start 14:29
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Heavy walling17 wall build events
Market economy2,200 total resource volume
Large army production91 military units
No post-game awards

luctiz

Kronos · Red · Team 2
Loss 1238 -15
EAPM
48.1
Favorite unit
Fanatic
77 fielded
Largest army
256
First expansion
7:48
Age path
PrometheusClassical · Research start 3:17
HyperionHeroic · Est. start 13:49
HeliosMythic · Research start 19:14
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production256 military units
No post-game awards

Tornado

Poseidon · Yellow · Team 1
Win 1217 +21
EAPM
41.9
Favorite unit
Toxotes
95 fielded
Largest army
322
First expansion
5:10
Age path
HermesClassical · Research start 3:11
AphroditeHeroic · Research start 12:38
HephaestusMythic · Research start 20:11
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom5 expansion build events
Heavy walling6 wall build events
Large army production322 military units
No post-game awards

'Turrooo

Zeus · Grey · Team 2
Loss 1304 -18
EAPM
84.0
Favorite unit
Hoplite
259 fielded
Largest army
361
First expansion
9:11
Age path
HermesClassical · Est. start 3:00
ApolloHeroic · Est. start 13:00
HephaestusMythic · Est. start 19:53
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling21 wall build events
Market economy600 total resource volume
Large army production361 military units
No post-game awards

Milfgardian

Isis · Cyan · Team 1
Win 1345 +15
EAPM
74.8
Favorite unit
Camel Rider
248 fielded
Largest army
355
First expansion
4:37
Age path
AnubisClassical · Est. start 3:48
NephthysHeroic · Est. start 8:37
OsirisMythic · Est. start 18:50
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Water commitment1 dock build events
Large army production355 military units
No post-game awards

Dark4724833

Demeter · Pink · Team 2
Loss 1336 -20
EAPM
50.5
Favorite unit
Prodromos
124 fielded
Largest army
275
First expansion
15:22
Age path
AresClassical · Est. start 3:42
HestiaHeroic · Est. start 16:30
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling19 wall build events
Market economy1,600 total resource volume
Large army production275 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,400 total volume

Heidy 112

Bought

Food400
Wood600

Sold

Wood1,200
Total player market volume2,200

luctiz

Bought

No buys

Sold

No sells

Total player market volume0

Tornado

Bought

No buys

Sold

No sells

Total player market volume0

'Turrooo

Bought

Food400
Wood200

Sold

No sells

Total player market volume600

Milfgardian

Bought

No buys

Sold

No sells

Total player market volume0

Dark4724833

Bought

Food1,600

Sold

No sells

Total player market volume1,600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Heidy 112

Army · 91

Units

Hersir48
Ballista28
Fire Giant14
Raiding Cavalry1
Buildings 10 types
House21
Wall17
Ox Cart Building8
Farm7
Temple5
Hill Fort3
Town Center3
Market2
Armory1
Great Hall1
God powers 4 invoked
Flaming Weapons1
Nidhogg1
Spy1
Undermine1

luctiz

Army · 256

Units

Fanatic77
Promethean42
Fire Siphon37
Katapeltes19
Turma17
Destroyer16
Murmillo13
Oracle13
Satyr10
Contarius5
Centimanus4
Cheiroballista3
Buildings 9 types
Farm14
Manor12
Palace12
Military Barracks8
Counter Barracks5
Economic Guild3
Temple3
Armory2
Town Center2
God powers 15 invoked
Valor11
Chaos3
Deconstruction1

Tornado

Army · 322

Units

Toxotes95
Hippeus75
Peltast58
Prodromos47
Hetairos13
Petrobolos7
Theseus7
Helepolis6
Atalanta5
Centaur3
Polyphemus3
Hippolyta2
Nemean Lion1
Buildings 12 types
Farm39
Storehouse17
House16
Archery Range11
Stable11
Fortress6
Wall6
Granary5
Town Center5
Armory3
Temple3
Market2
God powers 6 invoked
Curse2
Cease Fire1
Lure1
Plenty Vault1
Titan Gate1

'Turrooo

Army · 361

Units

Hoplite259
Toxotes80
Petrobolos8
Jason5
Heracles4
Odysseus2
Bellerophon1
Manticore1
Myrmidon1
Buildings 12 types
Farm71
Wall21
House20
Military Academy15
Storehouse14
Granary12
Town Center4
Archery Range3
Temple3
Fortress2
Market2
Armory1
God powers 14 invoked
Bolt8
Cease Fire4
Plenty Vault1
Titan Gate1

Milfgardian

Army · 355

Units

Camel Rider248
Spearman27
Catapult26
Chariot Archer23
Siege Tower11
Axeman5
Scorpion Man5
Slinger5
Anubite4
War Elephant1
Buildings 18 types
House22
Farm19
Migdol Stronghold15
Barracks12
Granary12
Obelisk12
Mining Camp9
Sentry Tower7
Town Center6
Lumber Camp4
Market4
Siege Works4
Monument To Villagers3
Monument To Soldiers2
Temple2
Armory1
Dock1
Monument To Gods1
God powers 4 invoked
Ancestors1
Plague Of Serpents1
Prosperity1
Son Of Osiris1

Dark4724833

Army · 275

Units

Prodromos124
Toxotes90
Peltast32
Cyclops9
Orpheus7
Iolaus5
Icarus4
Hamadryad3
Hippeus1
Buildings 11 types
Farm53
House21
Wall19
Storehouse9
Granary8
Stable7
Archery Range3
Armory1
Market1
Temple1
Town Center1
God powers 6 invoked
Communal Hearth3
Pestilence2
Wither1