Advanced match analysis
Vori Vori + Invitado7194 vs Bradster32377 + the-killer777635
- Queue
- Ranked 2v2 Supremacy
- Map
- Marsh
- Map Seed
- 25307
- Duration
- 33:57
- Patch
- 19.17020
- Played
- · 1 day ago
Victory
Team Elo 755
Vori Vori
Nuwa · Elo 756 +28
Invitado7194
Shennong · Elo 754 +11
33:57
Match length
Defeat
Team Elo 620
Bradster32377
Zeus · Elo 569 -9
the-killer777635
Poseidon · Elo 672 -14
68.5% win probability
Pre-match · Vori Vori + Invitado7194 favored
win probability 31.5%
Key momentsIn match order
Vori Vori
Nuwa · Purple · Team 1- EAPM
- 24.6
- Favorite unit
- Fire Archer 51 fielded
- Total score
- 61,854
- Military score
- 25,912
- Economic score
- 31,956
- Kills score
- 3,998
- Units killed
- 137
- Units lost
- 66
- Buildings razed
- 16
- Largest army
- 117
- First expansion
- 21:36
Age path
XuannuClassical · Research start 3:50
RushouHeroic · Research start 12:24
ZhurongMythic · Research start 25:10
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Multi-TC boom2 expansion build events
Large army production117 military units
Highest Score
Largest Army
Most Improvements
Most Resources
Bradster32377
Zeus · Red · Team 2- EAPM
- 11.8
- Favorite unit
- Toxotes 56 fielded
- Total score
- 14,978
- Military score
- 5,750
- Economic score
- 7,171
- Kills score
- 2,057
- Units killed
- 70
- Units lost
- 154
- Buildings razed
- 6
- Largest army
- 153
- First expansion
- —
Age path
AthenaClassical · Research start 4:02
DionysusHeroic · Research start 14:54
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production153 military units
Most Titan Kills
Invitado7194
Shennong · Yellow · Team 1- EAPM
- 23.0
- Favorite unit
- Tiger Cavalry 39 fielded
- Total score
- 40,813
- Military score
- 12,160
- Economic score
- 22,553
- Kills score
- 6,100
- Units killed
- 217
- Units lost
- 136
- Buildings razed
- 29
- Largest army
- 106
- First expansion
- —
Age path
HoutuClassical · Est. start 4:56
RushouHeroic · Est. start 9:38
HuangdiMythic · Research start 16:54
Opening read
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production106 military units
Most Kills
the-killer777635
Poseidon · Green · Team 2- EAPM
- 13.8
- Favorite unit
- Hippeus 65 fielded
- Total score
- 27,962
- Military score
- 12,005
- Economic score
- 13,357
- Kills score
- 2,600
- Units killed
- 106
- Units lost
- 215
- Buildings razed
- 0
- Largest army
- 116
- First expansion
- 19:20
Age path
HermesClassical · Research start 3:54
DionysusHeroic · Research start 14:14
ArtemisMythic · Research start 24:57
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production116 military units
Most Deaths
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Vori Vori
Army · 117Units
Buildings ›12 types
God powers ›3 invoked
Blazing Prairie1