Advanced match analysis
ESTRELA VERMELHA ☭ ★ vs 𐂃𐂃
- Queue
- Ranked 1v1 Supremacy
- Map
- Giza
- Map Seed
- 1731
- Duration
- 17:22
- Patch
- 19.17020
- Played
- · 1 day ago
Winner
ESTRELA VERMELHA ☭ ★
Loki · Elo 1874 +5
17:22
Match length
Defeated
𐂃𐂃
Loki · Elo 1559 -5
86.0% win probability
Pre-match · ESTRELA VERMELHA ☭ ★ favored
win probability 14.0%
Key momentsIn match order
ESTRELA VERMELHA ☭ ★
Loki · Blue- EAPM
- 86.4
- Favorite unit
- Throwing Axeman 68 fielded
- Total score
- 20,319
- Military score
- 8,199
- Economic score
- 9,943
- Kills score
- 2,199
- Units killed
- 88
- Units lost
- 72
- Buildings razed
- 3
- Largest army
- 144
- First expansion
- 15:26
Age path
ForsetiClassical · Research start 3:32
BragiHeroic · Est. start 13:33
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy1,300 total resource volume
Large army production144 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
𐂃𐂃
Loki · Red- EAPM
- 66.9
- Favorite unit
- Throwing Axeman 42 fielded
- Total score
- 12,338
- Military score
- 3,565
- Economic score
- 6,829
- Kills score
- 1,944
- Units killed
- 71
- Units lost
- 88
- Buildings razed
- 8
- Largest army
- 102
- First expansion
- —
Age path
ForsetiClassical · Est. start 3:08
BragiHeroic · Est. start 15:02
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy3,300 total resource volume
Large army production102 military units
Most Deaths
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,600 total volume›
ESTRELA VERMELHA ☭ ★
Bought
Sold
Total player market volume1,300
𐂃𐂃
Bought
Sold
Total player market volume3,300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.