Replay-derived match flow, timings, and composition.

Advanced match analysis

MasterCRAZYJ vs [BR] Blanka

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
4194
Duration
19:10
Patch
19.17020
Played
· 1 day ago
Anatolia map preview
MapAnatolia
Defeated
MasterCRAZYJ Tezcatlipoca · Elo 751 -31
19:10 Match length
Winner
[BR] Blanka Oranos · Elo 875 +12
32.9% win probability Pre-match · [BR] Blanka favored win probability 67.1%
Key momentsIn match order
First pressure
4:07 MasterCRAZYJ Warrior Priest trained
Fastest Classical
4:19* MasterCRAZYJ Malinalxochitl · estimated
Armory timing
8:49 [BR] Blanka Armory
Market timing
11:02 MasterCRAZYJ Market
First extra TC
11:32 [BR] Blanka Town Center
Fastest Heroic
12:23* [BR] Blanka Hyperion · estimated
Fortress timing
12:47 [BR] Blanka Palace
Fastest Mythic
17:39* [BR] Blanka Helios · estimated

MasterCRAZYJ

Tezcatlipoca · Blue
Loss 751 -31
EAPM
15.4
Favorite unit
Maquizcoatl
13 fielded
Largest army
21
First expansion
—
Age path
MalinalxochitlClassical · Research start 3:19
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Water commitment1 dock build events
Market economy1,000 total resource volume
No post-game awards

[BR] Blanka

Oranos · Yellow
Win 875 +12
EAPM
17.7
Favorite unit
Murmillo
4 fielded
Largest army
13
First expansion
11:32
Age path
OceanusClassical · Research start 4:13
HyperionHeroic · Research start 11:08
HeliosMythic · Est. start 15:39
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Water commitment3 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

MasterCRAZYJ

Bought

Food1,000

Sold

No sells

Total player market volume1,000

[BR] Blanka

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MasterCRAZYJ

Army · 21

Units

Maquizcoatl13
Tequihua Archer5
Quimichin Spy1
Tepoztli Canoe1
Warrior Priest1
Buildings 9 types
House5
Calpulli2
Armory1
Dock1
Farm1
Market1
Smoke Trap1
Temple1
War Hut1
God powers 5 invoked
Obsidian Mirror3
Infestation2

[BR] Blanka

Army · 13

Units

Murmillo4
Turma3
Caladria2
Siege Bireme2
Oracle1
Satyr1
Buildings 12 types
Manor8
Farm7
Counter Barracks6
Military Barracks6
Temple4
Dock3
Sky Passage3
Town Center3
Mirror Tower2
Palace2
Armory1
Economic Guild1
God powers None invoked

No god powers recorded.