Advanced match analysis
Kiluminati vs Zuccolo
- Queue
- Custom
- Map
- Mirage Recalibrated
- Map Seed
- 30392
- Duration
- 33:10
- Patch
- 19.17020
- Played
- · 22 hours ago
Winner
Kiluminati
Zeus · Elo 974 +18
33:10
Match length
Defeated
Zuccolo
Loki · Elo 976 -18
49.7% win probability
Pre-match · Zuccolo favored · Upset
win probability 50.3%
Key momentsIn match order
Kiluminati
Zeus · Blue- EAPM
- 99.6
- Favorite unit
- Hoplite 192 fielded
- Largest army
- 492
- First expansion
- 18:04
Age path
AthenaClassical · Research start 3:42
DionysusHeroic · Research start 6:55
HeraMythic · Est. start 19:56
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom7 expansion build events
Heavy walling48 wall build events
Water commitment4 dock build events
Market economy4,500 total resource volume
Large army production492 military units
No post-game awards
Zuccolo
Loki · Red- EAPM
- 59.5
- Favorite unit
- Throwing Axeman 178 fielded
- Largest army
- 555
- First expansion
- 13:46
Age path
HeimdallClassical · Research start 3:49
NjordHeroic · Est. start 9:23
HelMythic · Est. start 21:54
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling11 wall build events
Water commitment5 dock build events
Market economy5,000 total resource volume
Large army production555 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 9,500 total volume›
Kiluminati
Bought
Sold
Total player market volume4,500
Zuccolo
Bought
No buys
Sold
Total player market volume5,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.