Advanced match analysis
Miniyeti67 vs Narcotic
- Queue
- Custom
- Map
- Steppe
- Map Seed
- 3861
- Duration
- 16:14
- Patch
- 19.17020
- Played
- · 1 day ago
Defeated
Miniyeti67
Oranos · Elo 1058 -20
16:14
Match length
Winner
Narcotic
Susanoo · Elo 1002 +20
58.0% win probability
Pre-match · Miniyeti67 favored · Upset
win probability 42.0%
Key momentsIn match order
Miniyeti67
Oranos · Blue- EAPM
- 93.9
- Favorite unit
- Katapeltes 23 fielded
- Largest army
- 64
- First expansion
- —
Age path
PrometheusClassical · Est. start 2:15
HyperionHeroic · Est. start 8:49
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy1,000 total resource volume
No post-game awards
Narcotic
Susanoo · Red- EAPM
- 96.9
- Favorite unit
- Naginata Rider 31 fielded
- Largest army
- 158
- First expansion
- —
Age path
MinakatatomiClassical · Research start 3:18
RaijinHeroic · Est. start 13:32
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production158 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,000 total volume›
Miniyeti67
Bought
Sold
Total player market volume1,000
Narcotic
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.