Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

Tunison vs Cleb

Queue
Custom
Map
Elysium Recalibrated Ga Lan 2026
Map Seed
9379
Duration
14:10
Patch
19.17020
Played
· 1 day ago
Elysium Recalibrated Ga Lan 2026 map preview
MapElysium Recalibrated Ga Lan 2026
Winner
Tunison Susanoo · Elo 989 +21
14:10 Match length
Defeated
Cleb Tsukuyomi · Elo 1054 -21
40.8% win probability Pre-match · Cleb favored · Upset win probability 59.2%
Key momentsIn match order
Fastest Classical
3:58* Cleb Inari Okami · estimated
First pressure
4:08 Tunison Stable Japanese
Armory timing
6:35 Cleb Armory
Market timing
7:11 Tunison Market
Fastest Heroic
9:56* Tunison Raijin · estimated

Tunison

Susanoo · Blue
Win 989 +21
EAPM
73.9
Favorite unit
Samurai
21 fielded
Largest army
62
First expansion
—
Age path
Inari OkamiClassical · Research start 2:58
RaijinHeroic · Est. start 8:41
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling20 wall build events
Market economy200 total resource volume
No post-game awards

Cleb

Tsukuyomi · Maroon
Loss 1054 -21
EAPM
75.4
Favorite unit
Yumi Horse Archer
55 fielded
Largest army
86
First expansion
—
Age path
Inari OkamiClassical · Research start 3:13
FujinHeroic · Est. start 11:45
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling28 wall build events
Market economy200 total resource volume
Large army production86 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 400 total volume

Tunison

Bought

No buys

Sold

Food100
Wood100
Total player market volume200

Cleb

Bought

Food200

Sold

No sells

Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Tunison

Army · 62

Units

Samurai21
Naginata Rider20
Kitsune16
Onna Musha5
Buildings 10 types
Wall20
House17
Watermill9
Shrine Japanese4
Dojo2
Mining Camp Japanese2
Stable Japanese2
Armory1
Market1
Temple1
God powers 3 invoked
Kusanagi2
Swampland1

Cleb

Army · 86

Units

Yumi Horse Archer55
Naginata Rider22
Bushi5
Oni2
Kitsune1
Yari Spearman1
Buildings 10 types
Wall28
House10
Stable Japanese8
Watermill5
Mining Camp Japanese3
Shrine Japanese3
Armory1
Guardhouse1
Market1
Temple1
God powers 3 invoked
New Moon1
Smiting Gust1
Swampland1