Advanced match analysis
Assem vs ChasingTheSun
- Queue
- Unclassified
- Map
- Giza
- Map Seed
- 1465
- Duration
- 29:07
- Patch
- 19.17020
- Played
- · 2 days ago
Defeated
Assem
Odin · Elo —
29:07
Match length
Winner
ChasingTheSun
Fuxi · Elo —
Key momentsIn match order
Assem
Odin · Blue- EAPM
- 62.3
- Favorite unit
- Throwing Axeman 25 fielded
- Largest army
- 66
- First expansion
- 8:21
Age path
FreyjaClassical · Est. start 2:53
SkadiHeroic · Est. start 11:24
BaldrMythic · Est. start 13:42
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling33 wall build events
Market economy4,000 total resource volume
No post-game awards
ChasingTheSun
Fuxi · Red- EAPM
- 83.3
- Favorite unit
- Fire Archer 73 fielded
- Largest army
- 211
- First expansion
- 12:00
Age path
ChiyouClassical · Research start 2:28
GoumangHeroic · Research start 9:25
GonggongMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom7 expansion build events
Heavy walling61 wall build events
Market economy900 total resource volume
Large army production211 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 4,900 total volume›
Assem
Bought
Sold
Total player market volume4,000
ChasingTheSun
Bought
Sold
No sells
Total player market volume900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.