Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

Miniyeti67 vs Einherjb

Queue
Custom
Map
Steppe
Map Seed
30076
Duration
13:00
Patch
19.17020
Played
· 2 days ago
Steppe map preview
MapSteppe
Winner
Miniyeti67 Quetzalcoatl · Elo 1033 +18
13:00 Match length
Defeated
Einherjb Huitzilopochtli · Elo 1048 -18
47.8% win probability Pre-match · Einherjb favored · Upset win probability 52.2%
Key momentsIn match order
First pressure
3:38 Miniyeti67 Warrior Priest trained
Fastest Classical
4:21* Einherjb Malinalxochitl · estimated
Market timing
6:13 Miniyeti67 Market
Armory timing
10:09 Miniyeti67 Armory
Fastest Heroic
10:16* Miniyeti67 Coyolxauhqui · estimated

Miniyeti67

Quetzalcoatl · Blue
Win 1033 +18
EAPM
92.6
Favorite unit
Eagle Warrior
23 fielded
Largest army
57
First expansion
—
Age path
PatecatlClassical · Research start 3:27
CoyolxauhquiHeroic · Est. start 9:01
MythicNot reached
Opening read
Eagle Warrior CoreEagle Warriors were the dominant military unit.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy600 total resource volume
No post-game awards

Einherjb

Huitzilopochtli · Red
Loss 1048 -18
EAPM
53.6
Favorite unit
Tequihua Archer
61 fielded
Largest army
90
First expansion
—
Age path
MalinalxochitlClassical · Research start 3:21
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production90 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 600 total volume

Miniyeti67

Bought

No buys

Sold

Food400
Wood200
Total player market volume600

Einherjb

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Miniyeti67

Army · 57

Units

Eagle Warrior23
Ocelotl Warrior23
Warrior Priest11
Buildings 7 types
House11
Calpulli7
Nobles Hut4
Wall2
Armory1
Market1
Temple1
God powers 2 invoked
Agave Bloom1
Starfall1

Einherjb

Army · 90

Units

Tequihua Archer61
Tlamanih Spearman17
Warrior Priest11
Quimichin Spy1
Buildings 5 types
House20
Calpulli7
War Hut2
Armory1
Temple1
God powers 2 invoked
Blood Pact1
Infestation1