Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

Aces.TheRapl vs Edgecrusher

Queue
Unclassified
Map
Elysium
Map Seed
19579
Duration
16:15
Patch
19.17020
Played
· 1 week ago
Elysium map preview
MapElysium
Winner
Aces.TheRapl Fuxi · Elo —
16:15 Match length
Defeated
Edgecrusher Demeter · Elo —
Key momentsIn match order
Fastest Classical
3:48* Aces.TheRapl Chiyou · estimated
First extra TC
5:05 Aces.TheRapl Town Center
Armory timing
6:15 Edgecrusher Armory
First pressure
7:14 Aces.TheRapl Imperial Academy
Market timing
10:33 Edgecrusher Market
Fastest Heroic
12:02* Aces.TheRapl Goumang · estimated

Aces.TheRapl

Fuxi · Blue
Win —
EAPM
84.2
Favorite unit
White Horse Cavalry
35 fielded
Largest army
86
First expansion
5:05
Age path
ChiyouClassical · Research start 2:48
GoumangHeroic · Est. start 10:47
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling18 wall build events
Large army production86 military units
No post-game awards

Edgecrusher

Demeter · Grey
Loss —
EAPM
51.5
Favorite unit
Hypaspist
16 fielded
Largest army
70
First expansion
5:40
Age path
PanClassical · Est. start 2:49
AphroditeHeroic · Est. start 12:15
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Market economy2,000 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,000 total volume

Aces.TheRapl

Bought

No buys

Sold

No sells

Total player market volume0

Edgecrusher

Bought

Food200

Sold

Food1,000
Wood800
Total player market volume2,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aces.TheRapl

Army · 86

Units

White Horse Cavalry35
Fire Archer14
Wuzu Javelineer10
Pioneer9
Dao Swordsman8
Ge Halberdier7
Nezha Child2
Jiang Zi Ya1
Buildings 12 types
House20
Wall18
Silo16
Farm8
Military Camp5
Baolei2
Machine Workshop2
Town Center2
Armory1
Imperial Academy1
Market1
Temple1
God powers 2 invoked
Lightning Weapons1
The Peach Blossom Spring1

Edgecrusher

Army · 70

Units

Hypaspist16
Toxotes16
Hippeus11
Peltast8
Hoplite6
Lykaon Villager6
Iolaus3
Orpheus2
Icarus1
Prodromos1
Buildings 11 types
House24
Storehouse9
Granary7
Archery Range4
Military Academy3
Farm2
Stable2
Armory1
Market1
Temple1
Town Center1
God powers 3 invoked
Arcadian Meadow1
Curse1
Wither1