Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

Aces.HUSKSUPPE vs DerSuperSaiyajin

Queue
Custom
Map
Mirage Recalibrated Ga Lan 2026
Map Seed
32461
Duration
13:20
Patch
19.17020
Played
· 1 week ago
Mirage Recalibrated Ga Lan 2026 map preview
MapMirage Recalibrated Ga Lan 2026
Defeated
Aces.HUSKSUPPE Odin · Elo 996 -15
13:20 Match length
Winner
DerSuperSaiyajin Amaterasu · Elo 1048 +15
42.6% win probability Pre-match · DerSuperSaiyajin favored win probability 57.4%
Key momentsIn match order
First pressure
3:45 Aces.HUSKSUPPE Hersir trained
Fastest Classical
4:39* Aces.HUSKSUPPE Freyja · estimated
Armory timing
9:22 Aces.HUSKSUPPE Armory
Fastest Heroic
12:07* Aces.HUSKSUPPE Njord · estimated

Aces.HUSKSUPPE

Odin · Blue
Loss 996 -15
EAPM
53.3
Favorite unit
Throwing Axeman
48 fielded
Largest army
95
First expansion
—
Age path
FreyjaClassical · Research start 3:39
NjordHeroic · Est. start 10:52
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment3 dock build events
Large army production95 military units
No post-game awards

DerSuperSaiyajin

Amaterasu · Red
Win 1048 +15
EAPM
86.9
Favorite unit
Yumi Archer
30 fielded
Largest army
75
First expansion
—
Age path
MinakatatomiClassical · Research start 4:10
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment1 dock build events
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aces.HUSKSUPPE

Army · 95

Units

Throwing Axeman48
Berserk21
Raiding Cavalry15
Hersir5
Longboat2
Valkyrie2
Dragon Ship1
Dreki1
Buildings 7 types
House17
Longhouse5
Great Hall4
Ox Cart Building4
Dock3
Armory1
Temple1
God powers 3 invoked
Forest Fire1
Great Hunt1
Walking Woods1

DerSuperSaiyajin

Army · 75

Units

Yumi Archer30
Samurai12
Bushi11
Onna Musha9
Naginata Rider8
Yari Spearman4
Wanyudo1
Buildings 9 types
House17
Shrine Japanese4
Watermill4
Guardhouse3
Dock1
Dojo1
Mining Camp Japanese1
Stable Japanese1
Temple1
God powers 2 invoked
Shrine Of The Hunt1
Solar Shield1