Advanced match analysis
JohnArbiter vs DarthNox
- Queue
- Custom
- Map
- Megalopolis
- Map Seed
- 26862
- Duration
- 15:30
- Patch
- 19.17020
- Played
- · 1 week ago
Winner
JohnArbiter
Poseidon · Elo 1070 +16
15:30
Match length
Defeated
DarthNox
Susanoo · Elo 1045 -16
53.6% win probability
Pre-match · JohnArbiter favored
win probability 46.4%
Key momentsIn match order
JohnArbiter
Poseidon · Blue- EAPM
- 103.2
- Favorite unit
- Prodromos 55 fielded
- Largest army
- 88
- First expansion
- 15:03
Age path
HermesClassical · Research start 2:28
DionysusHeroic · Research start 11:42
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Market economy1,100 total resource volume
Large army production88 military units
No post-game awards
DarthNox
Susanoo · Red- EAPM
- 51.1
- Favorite unit
- Naginata Rider 39 fielded
- Largest army
- 64
- First expansion
- —
Age path
Inari OkamiClassical · Research start 2:47
RaijinHeroic · Est. start 10:46
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,100 total volume›
JohnArbiter
Bought
No buys
Sold
Total player market volume1,100
DarthNox
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.