Advanced match analysis
3D!Beell vs Zuccolo
- Queue
- Custom
- Map
- Mirage Recalibrated
- Map Seed
- 17508
- Duration
- 14:13
- Patch
- 19.17020
- Played
- · 1 week ago
Winner
3D!Beell
Kronos · Elo 1187 +9
14:13
Match length
Defeated
Zuccolo
Tsukuyomi · Elo 1017 -9
72.7% win probability
Pre-match · 3D!Beell favored
win probability 27.3%
Key momentsIn match order
3D!Beell
Kronos · Blue- EAPM
- 67.3
- Favorite unit
- Murmillo 30 fielded
- Largest army
- 99
- First expansion
- —
Age path
LetoClassical · Est. start 4:14
RheiaHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment4 dock build events
Market economy400 total resource volume
Large army production99 military units
No post-game awards
Zuccolo
Tsukuyomi · Red- EAPM
- 57.6
- Favorite unit
- Ramming Wasen 27 fielded
- Largest army
- 55
- First expansion
- 11:08
Age path
Inari OkamiClassical · Research start 3:55
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling8 wall build events
Water commitment4 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 400 total volume›
3D!Beell
Bought
Sold
Total player market volume400
Zuccolo
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.