Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

HR vs DarthNox

Queue
Custom
Map
Elysium
Map Seed
14562
Duration
9:33
Patch
19.17020
Played
· 2 weeks ago
Elysium map preview
MapElysium
Winner
HR Amaterasu · Elo 1006 +22
9:33 Match length
Defeated
DarthNox Oranos · Elo 1088 -22
38.4% win probability Pre-match · DarthNox favored · Upset win probability 61.6%
Key momentsIn match order
Fastest Classical
3:56* HR Minakatatomi · estimated
First pressure
4:13 HR Stable Japanese

HR

Amaterasu · Blue
Win 1006 +22
EAPM
55.5
Favorite unit
Naginata Rider
13 fielded
Largest army
29
First expansion
—
Age path
MinakatatomiClassical · Research start 2:56
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling7 wall build events
No post-game awards

DarthNox

Oranos · Red
Loss 1088 -22
EAPM
35.1
Favorite unit
Murmillo
18 fielded
Largest army
32
First expansion
—
Age path
OceanusClassical · Research start 3:04
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

HR

Army · 29

Units

Naginata Rider13
Samurai12
Onna Musha2
Wanyudo2
Buildings 8 types
House10
Wall7
Shrine Japanese4
Watermill4
Dojo2
Mining Camp Japanese2
Stable Japanese2
Temple1
God powers 2 invoked
Shrine Of The Hunt1
Solar Shield1

DarthNox

Army · 32

Units

Murmillo18
Turma5
Katapeltes4
Caladria3
Oracle2
Buildings 6 types
Manor4
Counter Barracks2
Military Barracks2
Sky Passage2
Economic Guild1
Temple1
God powers 1 invoked
Carnivora1