Advanced match analysis
DerSuperSaiyajin vs Vrymm
- Queue
- Custom
- Map
- Mirage
- Map Seed
- 28262
- Duration
- 9:49
- Patch
- 19.17020
- Played
- · 2 weeks ago
Winner
DerSuperSaiyajin
Fuxi · Elo 1041 -20
9:49
Match length
Defeated
Vrymm
Kronos · Elo 997 +20
56.3% win probability
Pre-match · DerSuperSaiyajin favored
win probability 43.7%
Key momentsIn match order
DerSuperSaiyajin
Fuxi · Blue- EAPM
- 84.9
- Favorite unit
- White Horse Cavalry 9 fielded
- Largest army
- 32
- First expansion
- —
Age path
ChiyouClassical · Est. start 4:08
GoumangHeroic · Est. start 7:13
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment2 dock build events
No post-game awards
Vrymm
Kronos · Red- EAPM
- 56.3
- Favorite unit
- Turma 19 fielded
- Largest army
- 30
- First expansion
- —
Age path
LetoClassical · Research start 3:43
HyperionHeroic · Timing unavailable
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.