Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

DerSuperSaiyajin vs Vrymm

Queue
Custom
Map
Megalopolis
Map Seed
3831
Duration
13:48
Patch
19.17020
Played
· 2 weeks ago
Megalopolis map preview
MapMegalopolis
Winner
DerSuperSaiyajin Gaia · Elo 1061 +13
13:48 Match length
Defeated
Vrymm Nuwa · Elo 977 -13
61.9% win probability Pre-match · DerSuperSaiyajin favored win probability 38.1%
Key momentsIn match order
Fastest Classical
4:03* Vrymm Houtu · estimated
First extra TC
4:04 Vrymm Town Center
First pressure
5:00 Vrymm Pioneer produced
Armory timing
8:11 DerSuperSaiyajin Armory
Market timing
10:36 Vrymm Market
Fastest Heroic
11:19* DerSuperSaiyajin Theia · estimated

DerSuperSaiyajin

Gaia · Blue
Win 1061 +13
EAPM
84.1
Favorite unit
Automaton
37 fielded
Largest army
91
First expansion
—
Age path
LetoClassical · Research start 3:16
TheiaHeroic · Est. start 10:04
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production91 military units
No post-game awards

Vrymm

Nuwa · Red
Loss 977 -13
EAPM
70.2
Favorite unit
Wuzu Javelineer
36 fielded
Largest army
56
First expansion
4:04
Age path
HoutuClassical · Est. start 3:03
GoumangHeroic · Est. start 12:06
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DerSuperSaiyajin

Army · 91

Units

Automaton37
Turma31
Contarius11
Dryad5
Oracle4
Stymphalian Bird3
Buildings 6 types
Manor9
Counter Barracks3
Military Barracks3
Economic Guild2
Temple2
Armory1
God powers 6 invoked
Spider Lair3
Hesperides Tree2
Gaia Forest1

Vrymm

Army · 56

Units

Wuzu Javelineer36
Pioneer12
Dao Swordsman8
Buildings 7 types
House11
Silo8
Military Camp7
Wall4
Market1
Temple1
Town Center1
God powers 3 invoked
Creation1
Earth Wall1
Forest Protection1