Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

DerSuperSaiyajin vs Vrymm

Queue
Custom
Map
Tundra
Map Seed
7616
Duration
12:39
Patch
19.17020
Played
· 2 weeks ago
Tundra map preview
MapTundra
Winner
DerSuperSaiyajin Amaterasu · Elo 1048 +15
12:39 Match length
Defeated
Vrymm Ra · Elo 990 -15
58.3% win probability Pre-match · DerSuperSaiyajin favored win probability 41.7%
Key momentsIn match order
Fastest Classical
4:40* DerSuperSaiyajin Minakatatomi · estimated
First pressure
5:00 DerSuperSaiyajin Bushi produced
First extra TC
7:03 Vrymm Town Center
Market timing
7:27 Vrymm Market
Armory timing
7:28 Vrymm Armory
Fastest Heroic
10:40* Vrymm Sobek · estimated
Fortress timing
11:27 Vrymm Migdol Stronghold

DerSuperSaiyajin

Amaterasu · Blue
Win 1048 +15
EAPM
91.7
Favorite unit
Samurai
21 fielded
Largest army
55
First expansion
—
Age path
MinakatatomiClassical · Est. start 3:40
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling14 wall build events
No post-game awards

Vrymm

Ra · Red
Loss 990 -15
EAPM
70.5
Favorite unit
Axeman
23 fielded
Largest army
38
First expansion
7:03
Age path
BastClassical · Research start 3:50
SobekHeroic · Est. start 9:25
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy800 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 800 total volume

DerSuperSaiyajin

Bought

No buys

Sold

No sells

Total player market volume0

Vrymm

Bought

No buys

Sold

Food100
Wood700
Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DerSuperSaiyajin

Army · 55

Units

Samurai21
Yumi Archer14
Bushi10
Wanyudo6
Onna Musha3
Yari Spearman1
Buildings 9 types
House17
Wall14
Shrine Japanese5
Guardhouse4
Watermill4
Dojo2
Armory1
Mining Camp Japanese1
Temple1
God powers 3 invoked
Solar Shield2
Shrine Of The Hunt1

Vrymm

Army · 38

Units

Axeman23
Slinger10
Petsuchos2
Sphinx2
Chariot Archer1
Buildings 14 types
Obelisk9
Granary8
House8
Wall4
Barracks3
Mining Camp3
Lumber Camp2
Armory1
Market1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers 2 invoked
Eclipse1
Locust Swarm1