Advanced match analysis
Mosca_ vs DarthNox
- Queue
- Custom
- Map
- Qinghai Lake
- Map Seed
- 4533
- Duration
- 8:59
- Patch
- 19.17020
- Played
- · 2 weeks ago
Winner
Mosca_
Zeus · Elo 1052 +19
8:59
Match length
Defeated
DarthNox
Hades · Elo 1085 -19
45.3% win probability
Pre-match · DarthNox favored · Upset
win probability 54.7%
Key momentsIn match order
Mosca_
Zeus · Blue- EAPM
- 89.0
- Favorite unit
- Pentekonter 7 fielded
- Largest army
- 23
- First expansion
- —
Age path
AthenaClassical · Research start 3:41
DionysusHeroic · Est. start 6:21
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Water commitment3 dock build events
No post-game awards
DarthNox
Hades · Red- EAPM
- 47.2
- Favorite unit
- Hoplite 5 fielded
- Largest army
- 22
- First expansion
- —
Age path
AthenaClassical · Research start 3:33
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment2 dock build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.