Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

Dexito vs [KeeN] motaba

Queue
Custom
Map
Elysium
Map Seed
28294
Duration
18:02
Patch
19.17020
Played
· 2 weeks ago
Elysium map preview
MapElysium
Defeated
Dexito Kronos · Elo 1068 -25
18:02 Match length
Winner
[KeeN] motaba Tezcatlipoca · Elo 909 +25
71.4% win probability Pre-match · Dexito favored · Upset win probability 28.6%
Key momentsIn match order
First pressure
3:27 Dexito Counter Barracks
Fastest Classical
3:29* Dexito Prometheus · estimated
Market timing
8:52 [KeeN] motaba Market
Armory timing
8:52 [KeeN] motaba Armory
Fastest Heroic
11:53* [KeeN] motaba Coyolxauhqui · estimated
Fortress timing
12:36 Dexito Palace
First extra TC
14:54 Dexito Town Center

Dexito

Kronos · Blue
Loss 1068 -25
EAPM
73.7
Favorite unit
Turma
48 fielded
Largest army
133
First expansion
14:54
Age path
PrometheusClassical · Est. start 2:29
HyperionHeroic · Est. start 11:11
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling13 wall build events
Market economy1,100 total resource volume
Large army production133 military units
No post-game awards

[KeeN] motaba

Tezcatlipoca · Red
Win 909 +25
EAPM
78.6
Favorite unit
Jaguar Rider
36 fielded
Largest army
69
First expansion
17:21
Age path
MalinalxochitlClassical · Research start 4:01
CoyolxauhquiHeroic · Research start 10:38
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling11 wall build events
Market economy1,500 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,600 total volume

Dexito

Bought

Food400

Sold

Food200
Wood500
Total player market volume1,100

[KeeN] motaba

Bought

Food400
Wood200

Sold

Food300
Wood600
Total player market volume1,500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Dexito

Army · 133

Units

Turma48
Katapeltes31
Cheiroballista13
Arcus11
Destroyer10
Contarius8
Oracle6
Promethean5
Satyr1
Buildings 11 types
Wall13
Counter Barracks8
Farm7
Manor7
Military Barracks3
Armory1
Economic Guild1
Market1
Palace1
Temple1
Town Center1
God powers 13 invoked
Valor10
Deconstruction2
Chaos1

[KeeN] motaba

Army · 69

Units

Jaguar Rider36
Tlamanih Spearman13
Warrior Priest12
Tzitzimitl5
Tequihua Archer3
Buildings 10 types
House22
Wall11
Calpulli10
Farm9
Armory3
Great Temple3
Temple2
War Hut2
Market1
Town Center1
God powers 5 invoked
Obsidian Mirror3
Infestation1
Starfall1