Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

Dexito vs [KeeN] motaba

Queue
Custom
Map
Mirage
Map Seed
9443
Duration
16:47
Patch
19.17020
Played
· 2 weeks ago
Mirage map preview
MapMirage
Winner
Dexito Poseidon · Elo 1093 +8
16:47 Match length
Defeated
[KeeN] motaba Zeus · Elo 884 -8
76.9% win probability Pre-match · Dexito favored win probability 23.1%
Key momentsIn match order
Fastest Classical
4:21* [KeeN] motaba Athena · estimated
First pressure
4:34 Dexito Stable
Market timing
5:43 Dexito Market
Fastest Heroic
8:58* Dexito Dionysus · estimated
Armory timing
11:00 [KeeN] motaba Armory
First extra TC
11:49 [KeeN] motaba Town Center
Fortress timing
13:23 [KeeN] motaba Fortress
Fastest Mythic
16:23* [KeeN] motaba Hera · estimated

Dexito

Poseidon · Blue
Win 1093 +8
EAPM
107.8
Favorite unit
Hippeus
161 fielded
Largest army
314
First expansion
14:59
Age path
HermesClassical · Est. start 4:03
DionysusHeroic · Est. start 7:43
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling18 wall build events
Water commitment1 dock build events
Market economy900 total resource volume
Large army production314 military units
No post-game awards

[KeeN] motaba

Zeus · Red
Loss 884 -8
EAPM
84.4
Favorite unit
Hoplite
53 fielded
Largest army
64
First expansion
11:49
Age path
AthenaClassical · Research start 3:21
DionysusHeroic · Est. start 12:10
HeraMythic · Est. start 14:23
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling10 wall build events
Water commitment1 dock build events
Market economy2,200 total resource volume
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,100 total volume

Dexito

Bought

Food600

Sold

Wood300
Total player market volume900

[KeeN] motaba

Bought

Food700
Wood300

Sold

Wood1,200
Total player market volume2,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Dexito

Army · 314

Units

Hippeus161
Hypaspist105
Hoplite30
Centaur9
Hippolyta4
Theseus4
Atalanta1
Buildings 10 types
Wall18
House15
Storehouse4
Military Academy3
Stable3
Dock1
Granary1
Market1
Temple1
Town Center1
God powers 3 invoked
Bronze1
Cease Fire1
Lure1

[KeeN] motaba

Army · 64

Units

Hoplite53
Jason4
Minotaur3
Hypaspist2
Heracles1
Odysseus1
Buildings 12 types
House14
Wall10
Storehouse6
Military Academy4
Granary3
Fortress2
Archery Range1
Armory1
Dock1
Market1
Temple1
Town Center1
God powers 3 invoked
Bolt1
Bronze1
Restoration1