Advanced match analysis
Dexito vs [KeeN] motaba
- Queue
- Custom
- Map
- Giza
- Map Seed
- 19084
- Duration
- 12:53
- Patch
- 19.17020
- Played
- · 2 weeks ago
Defeated
Dexito
Demeter · Elo 1085 +8
12:53
Match length
Winner
[KeeN] motaba
Oranos · Elo 892 -8
75.2% win probability
Pre-match · Dexito favored · Upset
win probability 24.8%
Key momentsIn match order
Dexito
Demeter · Blue- EAPM
- 101.2
- Favorite unit
- Toxotes 29 fielded
- Largest army
- 59
- First expansion
- 4:16
Age path
PanClassical · Est. start 3:01
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy1,700 total resource volume
No post-game awards
[KeeN] motaba
Oranos · Red- EAPM
- 75.6
- Favorite unit
- Murmillo 42 fielded
- Largest army
- 50
- First expansion
- 12:22
Age path
OceanusClassical · Research start 2:48
HyperionHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,700 total volume›
Dexito
Bought
Sold
Total player market volume1,700
[KeeN] motaba
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.