Advanced match analysis
3D!Beell vs Miniyeti67
- Queue
- Custom
- Map
- Mirage Recalibrated
- Map Seed
- 6853
- Duration
- 25:50
- Patch
- 19.17020
- Played
- · 2 weeks ago
Winner
3D!Beell
Kronos · Elo 1157 +11
25:50
Match length
Defeated
Miniyeti67
Nuwa · Elo 1033 -11
67.1% win probability
Pre-match · 3D!Beell favored
win probability 32.9%
Key momentsIn match order
3D!Beell
Kronos · Blue- EAPM
- 77.2
- Favorite unit
- Murmillo 93 fielded
- Largest army
- 324
- First expansion
- 10:25
Age path
LetoClassical · Research start 3:37
RheiaHeroic · Research start 13:08
AtlasMythic · Research start 21:52
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
Water commitment5 dock build events
Market economy2,000 total resource volume
Large army production324 military units
No post-game awards
Miniyeti67
Nuwa · Red- EAPM
- 121.6
- Favorite unit
- Tiger Cavalry 87 fielded
- Largest army
- 292
- First expansion
- 8:56
Age path
HoutuClassical · Est. start 4:27
RushouHeroic · Est. start 12:37
GonggongMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling39 wall build events
Water commitment3 dock build events
Market economy16,600 total resource volume
Large army production292 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 18,600 total volume›
3D!Beell
Bought
Sold
Total player market volume2,000
Miniyeti67
Bought
Sold
Total player market volume16,600
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.