Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

3D!Beell vs Miniyeti67

Queue
Custom
Map
Mirage Recalibrated
Map Seed
6853
Duration
25:50
Patch
19.17020
Played
· 2 weeks ago
Mirage Recalibrated map preview
MapMirage Recalibrated
Winner
3D!Beell Kronos · Elo 1157 +11
25:50 Match length
Defeated
Miniyeti67 Nuwa · Elo 1033 -11
67.1% win probability Pre-match · 3D!Beell favored win probability 32.9%
Key momentsIn match order
Fastest Classical
4:37* 3D!Beell Leto · estimated
First pressure
4:48 3D!Beell Counter Barracks
Market timing
6:16 Miniyeti67 Market
First extra TC
8:56 Miniyeti67 Town Center
Armory timing
9:59 3D!Beell Armory
Fastest Heroic
13:52* Miniyeti67 Rushou · estimated
Fortress timing
15:41 3D!Beell Palace
Fastest Mythic
23:52* 3D!Beell Atlas · estimated

3D!Beell

Kronos · Blue
Win 1157 +11
EAPM
77.2
Favorite unit
Murmillo
93 fielded
Largest army
324
First expansion
10:25
Age path
LetoClassical · Research start 3:37
RheiaHeroic · Research start 13:08
AtlasMythic · Research start 21:52
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom6 expansion build events
Water commitment5 dock build events
Market economy2,000 total resource volume
Large army production324 military units
No post-game awards

Miniyeti67

Nuwa · Red
Loss 1033 -11
EAPM
121.6
Favorite unit
Tiger Cavalry
87 fielded
Largest army
292
First expansion
8:56
Age path
HoutuClassical · Est. start 4:27
RushouHeroic · Est. start 12:37
GonggongMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling39 wall build events
Water commitment3 dock build events
Market economy16,600 total resource volume
Large army production292 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 18,600 total volume

3D!Beell

Bought

Food200

Sold

Food700
Wood1,100
Total player market volume2,000

Miniyeti67

Bought

Food700
Wood600

Sold

Food2,300
Wood13,000
Total player market volume16,600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

3D!Beell

Army · 324

Units

Murmillo93
Turma71
Arcus43
Katapeltes32
Automaton25
Oracle15
Fire Ship12
Siege Bireme11
Bireme8
Destroyer8
Fanatic4
Behemoth2
Buildings 11 types
Farm17
Military Barracks9
Counter Barracks8
Manor8
Palace6
Town Center6
Dock5
Temple2
Armory1
Economic Guild1
Market1
God powers 10 invoked
Spider Lair4
Traitor3
Deconstruction2
Implode1

Miniyeti67

Army · 292

Units

Tiger Cavalry87
Dao Swordsman49
Ge Halberdier32
Fire Archer24
Wuzu Javelineer23
Pioneer19
Meng Chong9
Jiang Zi Ya8
Bai Hu6
Lou Chuan6
Qing Long6
Sage6
Dou Jian5
Li Jing4
Chu Ko Nu2
Qiong Qi2
Siege Crossbow2
White Horse Cavalry2
Buildings 13 types
Farm42
Wall39
Silo19
House18
Military Camp9
Baolei6
Dock3
Imperial Academy2
Machine Workshop2
Temple2
Town Center2
Armory1
Market1
God powers 4 invoked
Creation1
Earth Wall1
Great Flood1
Venom Beast1