Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

Narcotic vs Atif

Queue
Custom
Map
Giza Recalibrated Ga Lan 2026
Map Seed
10346
Duration
14:56
Patch
19.17020
Played
· 2 weeks ago
Giza Recalibrated Ga Lan 2026 map preview
MapGiza Recalibrated Ga Lan 2026
Defeated
Narcotic Shennong · Elo 1009 +21
14:56 Match length
Winner
Atif Tezcatlipoca · Elo 1076 -21
40.5% win probability Pre-match · Atif favored win probability 59.5%
Key momentsIn match order
First pressure
4:02 Atif Warrior Priest trained
Fastest Classical
4:54* Atif Malinalxochitl · estimated
Armory timing
6:08 Atif Armory
Market timing
7:40 Narcotic Market
Fastest Heroic
9:05* Atif Coyolxauhqui · estimated

Narcotic

Shennong · Blue
Loss 1009 +21
EAPM
96.8
Favorite unit
Dao Swordsman
126 fielded
Largest army
210
First expansion
—
Age path
ChiyouClassical · Research start 3:54
RushouHeroic · Research start 8:22
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling10 wall build events
Large army production210 military units
No post-game awards

Atif

Tezcatlipoca · Red
Win 1076 -21
EAPM
78.6
Favorite unit
Shorn One
19 fielded
Largest army
54
First expansion
—
Age path
MalinalxochitlClassical · Research start 3:54
CoyolxauhquiHeroic · Research start 7:50
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Narcotic

Army · 210

Units

Dao Swordsman126
Ge Halberdier40
Fire Archer22
Wuzu Javelineer15
Pioneer6
Jiang Zi Ya1
Buildings 10 types
House14
Wall10
Silo9
Farm6
Military Camp3
Armory1
Imperial Academy1
Machine Workshop1
Market1
Temple1
God powers 5 invoked
Prosperous Seeds3
Lightning Weapons1
Venom Beast1

Atif

Army · 54

Units

Shorn One19
Jaguar Rider15
Warrior Priest11
Otontin5
Tequihua Archer3
Quimichin Spy1
Buildings 8 types
House15
Calpulli8
Farm5
Great Temple2
Spike Trap2
Armory1
Temple1
War Hut1
God powers 6 invoked
Obsidian Mirror4
Infestation1
Starfall1