Advanced match analysis
Garnath vs Cleb
- Queue
- Custom
- Map
- Qinghai Lake
- Map Seed
- 11289
- Duration
- 14:39
- Patch
- 19.17020
- Played
- · 2 weeks ago
Winner
Garnath
Kronos · Elo 1098 -20
14:39
Match length
Defeated
Cleb
Freyr · Elo 1049 +20
57.0% win probability
Pre-match · Garnath favored
win probability 43.0%
Key momentsIn match order
Garnath
Kronos · Blue- EAPM
- 51.2
- Favorite unit
- Cheiroballista 24 fielded
- Largest army
- 57
- First expansion
- 9:37
Age path
PrometheusClassical · Research start 2:28
RheiaHeroic · Est. start 12:18
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling9 wall build events
Water commitment2 dock build events
No post-game awards
Cleb
Freyr · Maroon- EAPM
- 50.1
- Favorite unit
- Throwing Axeman 31 fielded
- Largest army
- 81
- First expansion
- —
Age path
UllrClassical · Research start 4:49
AegirHeroic · Research start 10:21
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Heavy walling10 wall build events
Water commitment6 dock build events
Large army production81 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.