Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

Garnath vs Cleb

Queue
Custom
Map
Tundra
Map Seed
16749
Duration
18:47
Patch
19.17020
Played
· 2 weeks ago
Tundra map preview
MapTundra
Winner
Garnath Amaterasu · Elo 1118 +13
18:47 Match length
Defeated
Cleb Ra · Elo 1029 -13
62.5% win probability Pre-match · Garnath favored win probability 37.5%
Key momentsIn match order
Fastest Classical
3:42* Garnath Minakatatomi · estimated
First pressure
5:22 Cleb Barracks
Armory timing
7:05 Garnath Armory
Fastest Heroic
11:34* Garnath Hachiman · estimated
Fortress timing
13:10 Cleb Migdol Stronghold
First extra TC
16:00 Garnath Town Center
Fastest Mythic
16:26* Garnath Okuninushi · estimated

Garnath

Amaterasu · Blue
Win 1118 +13
EAPM
60.0
Favorite unit
Yumi Archer
36 fielded
Largest army
103
First expansion
16:00
Age path
MinakatatomiClassical · Research start 2:42
HachimanHeroic · Est. start 10:20
OkuninushiMythic · Est. start 14:26
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling7 wall build events
Large army production103 military units
No post-game awards

Cleb

Ra · Maroon
Loss 1029 -13
EAPM
58.9
Favorite unit
Slinger
35 fielded
Largest army
89
First expansion
16:54
Age path
BastClassical · Research start 3:53
SobekHeroic · Est. start 11:34
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling18 wall build events
Large army production89 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Garnath

Army · 103

Units

Yumi Archer36
Bushi20
Yari Spearman14
Onna Musha12
Daimyo8
Naginata Rider4
Shinobi3
Yumi Horse Archer3
Onmyoji2
Onmoraki1
Buildings 13 types
House16
Farm13
Watermill8
Wall7
Guardhouse5
Dojo3
Mining Camp Japanese2
Shrine Japanese2
Stable Japanese2
Armory1
Castle1
Temple1
Town Center1
God powers 7 invoked
Shogun2
Shrine Of The Hunt2
Solar Shield2
Sacred Gate1

Cleb

Army · 89

Units

Slinger35
Chariot Archer15
War Elephant15
Axeman11
Sphinx10
Spearman3
Buildings 15 types
House22
Wall18
Obelisk17
Farm15
Granary6
Mining Camp4
Barracks3
Lumber Camp2
Migdol Stronghold2
Armory1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers 2 invoked
Eclipse1
Locust Swarm1