Replay-derived match flow, timings, and composition.

Advanced match analysis

c4r_lit0s vs imertalbayrak

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
29126
Duration
6:58
Patch
19.17020
Played
· 1 day ago
Midgard map preview
MapMidgard
Winner
c4r_lit0s Kronos · Elo 861 +16
6:58 Match length
Defeated
imertalbayrak Zeus · Elo 830 -16
54.4% win probability Pre-match · c4r_lit0s favored win probability 45.6%
Key momentsIn match order
Fastest Classical
4:23* c4r_lit0s Leto · estimated
First pressure
4:25 c4r_lit0s Counter Barracks

c4r_lit0s

Kronos · Blue
Win 861 +16
EAPM
14.3
Favorite unit
Turma
10 fielded
Largest army
19
First expansion
—
Age path
LetoClassical · Est. start 3:23
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards

imertalbayrak

Zeus · Red
Loss 830 -16
EAPM
10.9
Favorite unit
Hoplite
5 fielded
Largest army
7
First expansion
—
Age path
AthenaClassical · Research start 4:01
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

c4r_lit0s

Army · 19

Units

Turma10
Murmillo7
Cheiroballista2
Buildings 5 types
Manor3
Counter Barracks1
Economic Guild1
Military Barracks1
Temple1
God powers 1 invoked
Deconstruction1

imertalbayrak

Army · 7

Units

Hoplite5
Jason1
Minotaur1
Buildings 5 types
House3
Granary2
Temple2
Military Academy1
Storehouse1
God powers 1 invoked
Bolt1