Advanced match analysis
c4r_lit0s vs imertalbayrak
- Queue
- Ranked 1v1 Supremacy
- Map
- Midgard
- Map Seed
- 29126
- Duration
- 6:58
- Patch
- 19.17020
- Played
- · 1 day ago
Winner
c4r_lit0s
Kronos · Elo 861 +16
6:58
Match length
Defeated
imertalbayrak
Zeus · Elo 830 -16
54.4% win probability
Pre-match · c4r_lit0s favored
win probability 45.6%
Key momentsIn match order
c4r_lit0s
Kronos · Blue- EAPM
- 14.3
- Favorite unit
- Turma 10 fielded
- Largest army
- 19
- First expansion
- —
Age path
LetoClassical · Est. start 3:23
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
No post-game awards
imertalbayrak
Zeus · Red- EAPM
- 10.9
- Favorite unit
- Hoplite 5 fielded
- Largest army
- 7
- First expansion
- —
Age path
AthenaClassical · Research start 4:01
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.