Advanced match analysis
MOHAMMADMS#1724 vs Valoklm
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 18182
- Duration
- 24:32
- Patch
- 19.17020
- Played
- · 1 hour ago
Defeated
MOHAMMADMS#1724
Poseidon · Elo 528 -12
24:32
Match length
Winner
Valoklm
Gaia · Elo 640 +12
34.4% win probability
Pre-match · Valoklm favored
win probability 65.6%
Key momentsIn match order
MOHAMMADMS#1724
Poseidon · Blue- EAPM
- 13.7
- Favorite unit
- Toxotes 38 fielded
- Largest army
- 47
- First expansion
- 7:44
Age path
AresClassical · Research start 4:00
DionysusHeroic · Research start 18:23
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
No post-game awards
Valoklm
Gaia · Green- EAPM
- 15.1
- Favorite unit
- Destroyer 29 fielded
- Largest army
- 56
- First expansion
- 9:40
Age path
OceanusClassical · Est. start 2:43
RheiaHeroic · Est. start 9:06
AtlasMythic · Est. start 15:41
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
MOHAMMADMS#1724
Army · 47Units
Buildings ›11 types
God powers ›None invoked
No god powers recorded.