Advanced match analysis
Aces.TheRapl vs NOC | Mati
- Queue
- Custom
- Map
- Peach Blossom Land
- Map Seed
- 14619
- Duration
- 22:21
- Patch
- 19.17020
- Played
- · 2 weeks ago
Winner
Aces.TheRapl
Odin · Elo 1106 +14
22:21
Match length
Defeated
NOC | Mati
Nuwa · Elo 1034 -14
60.2% win probability
Pre-match · Aces.TheRapl favored
win probability 39.8%
Key momentsIn match order
Aces.TheRapl
Odin · Blue- EAPM
- 99.9
- Favorite unit
- Jarl 98 fielded
- Largest army
- 242
- First expansion
- 11:18
Age path
HeimdallClassical · Research start 4:06
SkadiHeroic · Est. start 8:21
BaldrMythic · Est. start 20:03
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom5 expansion build events
Heavy walling15 wall build events
Water commitment4 dock build events
Market economy600 total resource volume
Large army production242 military units
No post-game awards
NOC | Mati
Nuwa · Red- EAPM
- 121.8
- Favorite unit
- Chu Ko Nu 52 fielded
- Largest army
- 145
- First expansion
- 9:35
Age path
XuannuClassical · Research start 3:55
RushouHeroic · Est. start 7:35
GonggongMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling10 wall build events
Water commitment5 dock build events
Market economy4,800 total resource volume
Large army production145 military units
No post-game awards
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,400 total volume›
Aces.TheRapl
Bought
No buys
Sold
Total player market volume600
NOC | Mati
Bought
No buys
Sold
Total player market volume4,800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.