Replay-derived match flow, timings, and composition.

Tournament match
Retold Master League
Recorded as a game of this tournament.
Advanced match analysis

Aces.TheRapl vs NOC | Mati

Queue
Custom
Map
Giza
Map Seed
10526
Duration
21:16
Patch
19.17020
Played
· 2 weeks ago
Giza map preview
MapGiza
Defeated
Aces.TheRapl Gaia · Elo 1077 -18
21:16 Match length
Winner
NOC | Mati Tezcatlipoca · Elo 1063 +18
52.0% win probability Pre-match · Aces.TheRapl favored · Upset win probability 48.0%
Key momentsIn match order
First pressure
4:09 NOC | Mati Warrior Priest trained
Fastest Classical
4:12* Aces.TheRapl Oceanus · estimated
Armory timing
6:07 NOC | Mati Armory
Fastest Heroic
8:52* NOC | Mati Coyolxauhqui · estimated
Market timing
13:57 Aces.TheRapl Market
First extra TC
15:23 NOC | Mati Town Center

Aces.TheRapl

Gaia · Blue
Loss 1077 -18
EAPM
100.2
Favorite unit
Katapeltes
66 fielded
Largest army
144
First expansion
—
Age path
OceanusClassical · Research start 3:12
RheiaHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy1,200 total resource volume
Large army production144 military units
No post-game awards

NOC | Mati

Tezcatlipoca · Red
Win 1063 +18
EAPM
132.0
Favorite unit
Jaguar Rider
34 fielded
Largest army
87
First expansion
15:23
Age path
HuehuecoyotlClassical · Research start 3:58
CoyolxauhquiHeroic · Est. start 7:37
MictlantecutliMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production87 military units
No post-game awards

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,200 total volume

Aces.TheRapl

Bought

No buys

Sold

Food1,100
Wood100
Total player market volume1,200

NOC | Mati

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Aces.TheRapl

Army · 144

Units

Katapeltes66
Murmillo52
Cheiroballista12
Turma10
Oracle3
Caladria1
Buildings 9 types
Farm17
Manor13
Economic Guild7
Counter Barracks6
Wall5
Military Barracks4
Armory1
Market1
Temple1
God powers 6 invoked
Carnivora3
Gaia Forest3

NOC | Mati

Army · 87

Units

Jaguar Rider34
Shorn One27
Warrior Priest10
Otontin6
Tequihua Archer5
Tzitzimitl5
Buildings 11 types
House16
Calpulli11
Farm11
Great Temple4
Town Center2
Armory1
Market1
Nobles Hut1
Smoke Trap1
Temple1
War Hut1
God powers 5 invoked
Obsidian Mirror3
Lullaby1
Starfall1